Every religion starts with a prophet. Ours was about to fall to a pack of unbelieving citizens before even getting a decent following. “Just a second!” says Mateusz Pilski, co-founder and lead programmer at Ice Code Games, demoing the recently announced RTS Re-Legion at PAX South. While he was busy explaining the initial set-up of the demo our starting forces fell, and now our prophet’s in danger of being swarmed by non-believers.
Dauntless either has terrible timing or brilliant timing. Indie developer Phoenix Labs had one of the largest booth at PAX South to show off their free-to-play monster hunting game. The booth lie in the shadow of the even larger Capcom booth, whose gigantic Rathalos statue beckoned people to play one of the biggest releases of the year: Monster Hunter: World. Dauntless offers a much more streamlined – and more importantly free alternative to the niche hunting genre.
We officially unite the warring dragonborn tribes, gain the final relic, and make our way to the Eye of the All-Father.
All the dragonborn, blue and white together, respected Korinn’s new leadership role, immediately recognizing the armband she had taken from Rygen. I’d never seen her so confident and commanding.
Despite their animosity and history, the blues and whites agreed to join their dwindling forces together, there in the Great Worm Cavern. Survival can be an excellent motivator.
I approached the altar in the cavern, reaching out with my mind. As I got closer, the mysterious disembodied voice responded. “Welcome back, mortal. I no longer sense the corruption on these dragonborn.”
“There were some…complications,” I replied. “But everyone’s safe now.”
“I’m glad to hear it.” The statue shimmered and vibrated as the ghostly form of a feathered serpent materialized out of it. The gathered dragonborn stood with mouths agape as the couatl nodded its head respectfully. “Look back upon the gong and take your prize.”
I glanced over at the ancient gong. Where once had been a missing indentation, there was now a length of bone inscribed with a glowing rune. The final Ostorian relic.
This week we wrapped up our battle with the summoned ice golems at the dragonborn camp, then officially united the two warring tribes. Our reward was the final Ostorian relic we could use to gain entrance to the Eye of the All-Father. Continue reading “D&D 5E “Storm King’s Thunder” Session 39 Recap”
The future of the toys to life genre may look bleak, but PlayFusion has a few cards up their sleeves to remain optimistic. Their Lightseekers cross-media brand had a successful Kickstarter campaign in 2016, and began releasing last year. But it’s the collectible trading card game I checked out at PAX South 2018.
The Lightseekers Trading Card Game is no mere tie-in or side project, this is a fun, full-fledged card game with unique mechanics and 386 cards, each of which becomes an augmented reality card when scanned into the Lightseekers mobile game.
One of the most popular booths on the show floor at PAX South 2018 was Microsoft’s Mixer booth, which was hosting the Darwin Project. Developed by indie Canadian studio Scavengers Studio, Microsoft quickly saw the potential between creating a Hunger Games-like action-survival game, and incorporating their own live streaming software, Mixer. The result was a throng of people crowded around the Mixer booth as they yelled to nuke certain zones and cheered to bestow buffs and aid to their favorite players.
It’s Battle Royale, with audience participation.
Korinn is forced into a duel for control of her old blue dragonborn tribe.
The weather was bitterly cold but the air around us was electric. The entire warband of blue dragonborn had turned out. Many looked to Korinn like a returning savior, while others spat at her feet.
Unfortunately for us, Rygen was firmly in the latter camp. Despite Korinn’s attempts at diplomacy, only a test of strength would decide who would lead the tribe from here, and Rygen wasn’t going down without a fight.
We had taken turns bestowing various blessings, spells, and magical artifacts on our dragonborn sorcerer. She was nervous, but resolute.
A ring was formed around the two blue dragonborn. Rygen towered over his brethren, put his hands together and pulled them apart, lighting arcing between them until a blade of living lightning materialized in his hands.
“Step forward and face me in single combat, Korinn.”
[NOTE: This will be a shorter recap, as I was wholly absent for this entire session thanks to the flu]
This week we took the fight to the aggressive neighboring blue dragonborn tribe – Korinn’s tribe, forcing her into a duel for control of the warband. Continue reading “D&D 5E “Storm King’s Thunder” Session 38 Recap”
As one of the smaller Penny Arcade Expos, PAX South remains a great destination for indie designers and publishers. This year Capcom dominated the showfloor with Monster Hunter: World, but bigger indie publishers like 1C, TinyBuild, Annapurna, Devolver Digital, and Crytivo also drew large crowds. Microsoft’s Mixer booth proved a popular destination, with the Hunger Games-like Battle Royale Darwin Project letting onlookers vote to help, or hinder, the players.
Here are the 20 most exciting indie games we saw at PAX South 2018.