Let’s Play – XCOM 2: War of the Chosen Episode 01: Exploding Trucks

XCOM 2
DLC: War of the Chosen, Tactical Legacy Pack, Resistance Warrior Pack
Mods: Commander’s Choice

Episode 01: Exploding Trucks

M01: Operation Gatecrasher

  • Rk. Kalinaar ‘Justice’ Dragonborn
  • Rk. Khaless ‘Assassin’ Torurden
  • Rk. Tymerious ‘T.I.M.’ Marbrand
  • Rk. Saran ‘Decker’ Amus

M02: Operation Storm Fist

  • Sq. Kalinaar ‘Justice’ Dragonborn (Grenadier)
  • Sq.¬†Khaless ‘Assassin’ Torurden (Ranger)
  • Rk. Mauta ‘OneShot’ Kulia
  • Rk. Therin ‘Beast’ Bristlebeard

Weekly video game adventures. Streamed live Mondays and Fridays.

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Announcing my next Let’s Play game – XCOM 2: War of the Chosen

Stream Schedule:
Mondays 7:30p Pacific/10:30p Eastern
Fridays 11a Pacific/2p Eastern

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My Top Ten Games of 2018: #10

My top ten favorite games of the year, presented in ascending order each day leading into the holidays. Look for my full Top Ten list with categories and awards on December 24!

#10 Dead Cells

Developer: Motion Twin
Publisher: Motion Twin
Platforms: PC, PS4, XBO, Switch

Metroidvanias and roguelikes are two of the most overused genres, and buzzwords, in indie gaming, but it’s still a genre I tend to love. Dead Cells is anything but a tiresome retread, pulling the best elements of both genres into an instantly likable neon art style of colorful death.

The level designs offer the perfect mixture of procedural generation and carefully crafted locations, while featuring uniquely branching paths that offer compelling choices and new locations to explore without artificially lengthening the game.

The classic 2D combat supports a multitude of playstyles by equipping multiple weapons and subweapons. I can succeed as a trap-deploying coward, a life-stealing hack and slasher, or a lightning whip-wielding fiend.

Dead Cells is a modern roguelike in that the progress you make carries over in the form of collected cells at the end of each level, letting you unlock new weapons and talents for future runthroughs. Death is still painful but much more manageable, and often exciting as you can experiment with different weapon loadouts and new abilities.

Much of the world design is built to respect the player’s time, keeping levels relatively short and sweet, and even including frequent teleporters at the end of any dead ends.

Dead Cells is always challenging but rarely frustrating, and that’s a very fine line to walk in this genre. For 2D action game fans it really doesn’t get much better than this.

Crafting Annihilation 10/25

REMINDER: Tomb of Annihilation airs TONIGHT instead of tomorrow this week. Same time!

Behind-the-scenes DM-only live stream of building and preparing our ongoing Tomb of Annihilation series.

Streamed live every Thursday.

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