Epistory uses many successful gameplay designs and a fantastic art style to create something surprisingly memorable – all with just the keyboard.
In Elementary School we went to the computer lab to play Kiki’s Typing Adventures. It was designed for kids to practice typing. It was mostly boring and lame.
Typing games haven’t really broken out of their “edutainment” mold, so I was very skeptical in firing up indie typing adventure Epistory. I’m pleased to report that the Zelda-like RPG uses many successful gameplay designs and a fantastic art style to create something surprisingly memorable – all with just the keyboard.
A list of 12 of the most exciting indie games I saw and played at PAX South 2016.
We’re at a point now where each month has a gaming, comic, or tabletop convention to be excited about. PAX South is now in its second year and has a much bigger focus on indie gaming. Few big publishers have much to show in January. Hopeful indie devs were there to fill the gap. Below is a list of some of the most notable games I saw at PAX South 2016.
Developer: Trouble Impact
Release: Early 2017
In a world of black and white, one chameleon discovers a hidden temple full of color. Our hero can absorb color from any object in the world and apply it anywhere else. Painting water creates a solid surface, while matching colors on a door opens it. Puzzles are forgiving and the non-violent world is kid-friendly.
Developer: Armature Studios
Release: Early 2016
Armature Studios had a neat booth capable of 5v5 matches in their top-down space shooter. The developers described Dead Star as a League of Legends-style MOBA in space. Players can choose between multiple classes and ship designs. Teams will need to work together to secure outposts on the map. The arcade-like gameplay was immediately fast and intuitive. The full game will allow 10v10 matches, leading to some deliciously chaotic space battles.