Ranking the E3 2017 Press Conferences [Pixelkin]

Read the full article on Pixelkin

It’s a pompous, yet time-honored tradition to grade each publisher’s E3 press conference. Companies go through an interesting cycle every year where some have exciting new game announcements or console reveals while others tow the line with some extended trailers. And some just go completely bonkers.

Here is our ranking of the E3 2017 press conferences.

Read the full article on Pixelkin

Fire Emblem Echoes: Shadows of Valentia Review [Pixelkin]

Read the full review at Pixelkin

The Fire Emblem series has exploded in the last few years. The tactical role-playing series has been around since the 90s, but only in the U.S. since 2003. With Fire Emblem Echoes: Shadows of Valentia we’re already getting our third Fire Emblem game for the Nintendo 3DS – but it’s actually a remake of 1992’s Fire Emblem Gaiden.

Playing the remake of the second game in the storied franchise with updated sprites, 3D dungeon crawls, polished voice acting, and anime cutscenes is an incredible treat for any Fire Emblem fan.

Read the full review at Pixelkin

We’re In a Golden Age of Space Strategy Games [Pixelkin]

Read the full article on Pixelkin

Not long ago the strategy genre was struggling when it came to the final frontier. Fans of endlessly replayable strategy games and galactic empires frequently cite 1996’s Master of Orion II as the pinnacle of the sub-genre. Nearly two decades have gone by without much competition.

Fast-forward to 2017 and suddenly we have a myriad of excellent space games all vying for your star-faring gaze.

Between 2015’s Galactic Civilizations III, last year’s Stellaris, and the recently released Endless Space 2, I’m officially declaring it the Golden Age of Space Strategy Games. But which one is right for you, O Conquistador of the Cosmos?

Read the full article on Pixelkin

Endless Space 2 Review [Pixelkin]

Read the full review at Pixelkin

The original Endless Space launched in 2012 as the debut title from indie developer Amplitude Studios. It posited the Civilization-in-Space concept that had been tackled several times before. Endless Space offered a simple yet effective interface and many interesting new gameplay mechanics to make it a very underrated turn-based strategy game.

Endless Space 2 is very much a direct sequel, building upon all the core gameplay features of the original. This time around, Amplitude has several more games under their belt – specifically the much more intriguing and innovative Endless Legend.

Endless Space 2 utilizes all the best elements of Endless Legend and stirs in a well-integrated political system to craft a fantastic follow-up that easily emerges from its Civilization shadow.

READ THE FULL REVIEW AT PIXELKIN

Cooking Mama: Sweet Shop Review [Pixelkin]

Read the full review at Pixelkin

The Cooking Mama series has been around since the days of Nintendo DS and Wii. Touchscreen mobile games were burgeoning into a dominant gaming genre for many kids and adults. These days playing a game on the Nintendo 3DS that could be almost entirely replicated on a phone feels quaint.

Cooking Mama: Sweet Shop doesn’t offer enough new gameplay or progression to warrant yet another installment in the franchise.

READ THE FULL REVIEW AT PIXELKIN

Birthdays the Beginning Review [Pixelkin]

Read the full review at Pixelkin

Sim games tend to either focus on realistic physics and sciences, such as Kerbal Space Program, or a more casual approach, such as Spore.

Birthdays the Beginning is a life sim and god game that successfully straddles the line between the two philosophies. It uses the real-world applications of geology, temperature, and ecosystems to craft a diorama of life. Everything is wrapped within a cute veneer of youthful colors, relaxing music, and playful designs to create an intuitive entry into learning about life’s delicate balance.

READ THE FULL REVIEW AT PIXELKIN

Gaming in Education with TEALS [Pixelkin]

Read the full article at Pixelkin

Computer Science is a vastly under served industry. Given how interconnected technology has become, all industries are looking at the next generation of workers to be well versed in Computer Science and engineering.

An organization called TEALS (Technology Education and Literacy in Schools) works at the high school level to provide tech-savvy volunteers, curriculum for teachers, and computer lab lesson plans. The goal is to empower teachers and schools to provide Intro level Computer Science courses to prepare young people for an increasingly tech-focused world. And they do it using video games.

READ THE FULL ARTICLE AT PIXELKIN