Pacific Rim meets Chess isn’t exactly the most common elevator pitch for indie games, yet it perfectly describes Into the Breach, the long-awaited sophomore release from beloved FTL: Faster Than Light developers Subset Games.
Into the Breach successfully retains all the fun roguelike challenges and tactical strategy of FTL while minimizing most randomized frustrations, creating a compelling tactical board game.
Every year the concept of gaming in the classroom gains more and more traction among educators, school boards, students, and parents. Using games, especially role-playing games, as teaching tools has proven incredibly successful.
Two high school teachers are making waves by implementing Dungeons & Dragons into their classrooms. Their new website, TeachingWithD&D, aims to be a one-stop resource for teachers and schools who want to get started using D&D and other role-playing games to promote reading comprehension and socio-emotional growth, and have fun doing it.
I spoke with “Teaching With Dungeons & Dragons” creators Sarah Roman and Kade Wells about their educational gaming experiences. Roman teaches 11th and 12th grade literature courses in New Jersey, while Wells teaches 9th graders in Houston, Texas.
My generation (I’m in my 30s) has an indomitable passion for the 1980s. The appeal waxes from fun nostalgia to tiresome and cynical. Sometimes you get brilliant results like Stranger Things, other times it’s a disastrous grab bag like Ready Player One.
Crossing Souls lies somewhere in between, proudly wearing its 80s setting on its denim jacket sleeve. The retro animated cutscenes help bring the surprisingly heavy story to life, but it’s dragged down by poor controls, repetitive combat, and strictly linear level design.
Monster Hunter: World may be the most accessible game in the series but it’s still a tricky game to jump into, particularly if you’re completely new to the Monster Hunter series. We’ve compiled some helpful tips and explained some important mechanics to help start novice hunters on the right path to hunting and slaying.
In Monster Hunter: World your progression is tied directly to your gear, as well as a single Hunter Rank number. This number could be considered your level, just without all the normal RPG benefits of stat increases and abilities. Your HR determines how difficult of a mission you can accept, as well as unlocking new areas, quests, and facilities in Astera. Every quest has an HR requirement, and you can never join one that’s above your HR. Keep that in mind when playing multiplayer.
I had the Anjanath on the run. Monster Hunter’s version of a Tyrannosaurus Rex decided he’d had enough of my hacking and slashing, and fled to higher ground. I chased after him, winding up the trees and branches in the Ancient Forest. We reached a nest-like clearing and faced each other, prepared to duel it out again. A terrifying roar signaled a newcomer to the party. We’d wandered into the nesting grounds of a dragon, the Rathian.
The 10-year old within me excitedly cheers as the giant monsters battle each other, the dragon picking up the T-Rex and dropping it from its nest. When the Rathian turns its attention toward me, I make like the Anjanath and run like hell.
Monster Hunter: World excels at capturing these emergent, exhilarating moments, and creating reactive areas where your hunter exists among larger, even deadlier hunters.
Dauntless either has terrible timing or brilliant timing. Indie developer Phoenix Labs had one of the largest booth at PAX South to show off their free-to-play monster hunting game. The booth lie in the shadow of the even larger Capcom booth, whose gigantic Rathalos statue beckoned people to play one of the biggest releases of the year: Monster Hunter: World. Dauntless offers a much more streamlined – and more importantly free alternative to the niche hunting genre.
The future of the toys to life genre may look bleak, but PlayFusion has a few cards up their sleeves to remain optimistic. Their Lightseekers cross-media brand had a successful Kickstarter campaign in 2016, and began releasing last year. But it’s the collectible trading card game I checked out at PAX South 2018.
The Lightseekers Trading Card Game is no mere tie-in or side project, this is a fun, full-fledged card game with unique mechanics and 386 cards, each of which becomes an augmented reality card when scanned into the Lightseekers mobile game.