DMs Guild Review – 10 Monsters of Midsummer

Ten summer-themed monsters, including the Barbecue Golem and Sandcastle Crab.

This review has been sponsored by the publisher. Find more reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Lucas AndersonBum LeeDaniel KingJack WeighillJonathan SwadleySharksideAaryan BaluSebastian Yūe

The creative team behind last year’s 12 Christmas Slays (as well as February’s 10 Hazards of Love and April’s 10 Foolish Fools) have returned with 10 Monsters of Midsummer, a summer-themed monster book with sandcastle crabs, barbecue golems, and the most fearsome of foes, The Sun.

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Icewind Dale: Rime of the Frostmaiden Session 11 Recap

Having infiltrated the Duergar Outpost, the Marshals search for prisoners and enemies; Thimbleweed makes more goat friends.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 3 Eladrin Bard of Eloquence
Fray, level 3 Halfling Barbarian of the Beast
Celeste, level 3 Half-orc Sun Soul Monk
Edmond, Level 3 Human Alchemist Artificer
Thimbleweed, level 3 Gnome Swarmkeeper Ranger

Having successfully stealthed their way into the Duergar Outpost, the Marshals cautiously search the area for the prisoners, and end up finding Nildar, one of the Duergar princes, and the leader of the outpost.

Continue reading “Icewind Dale: Rime of the Frostmaiden Session 11 Recap”

DriveThruRPG Review – Following the Tracks

Track animal-stealing bandits across the savannah in this 5th level adventure for Pathfinder 1st ed.

A review copy of “Following the Tracks” was provided by the publisher. Find more TTRPG reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Maria Gatta (Wilderling)

My experience with Pathfinder may be limited, but I know a solid adventure when I see one. Following the Tracks takes a vastly underused setting, a wild savannah, and injects a setting-appropriate story with plenty of beasts to battle, herd, and rescue.

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Icewind Dale: Rime of the Frostmaiden Session 10 Recap

The Marshals discover the identify of the thieves of Caer-Konig, as they become embroiled in a much larger plot.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 3 Eladrin Bard of Eloquence
Fray, level 3 Halfling Barbarian of the Beast
Celeste, level 3 Half-orc Sun Soul Monk
Edmond, Level 3 Human Alchemist Artificer
Thimbleweed, level 3 Gnome Swarmkeeper Ranger

The Marshals rest in Caer-Konig, confident in their plan of luring the thieves to them by blasting their richness and vulnerability throughout the town. What they don’t realize: the thieves aren’t based in the town at all, and they’re escalating their burglary into full-blown kidnapping.

Continue reading “Icewind Dale: Rime of the Frostmaiden Session 10 Recap”

DMs Guild Review – The Monster Menu

Over 120 unique meals based on creatures from the 5e Monster Manual.

This review has been sponsored by the publisher. Find more reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Dave Panfilo

I love the Monster Hunter videogame series (and you bet your butt I backed Heliana’s Guide to Monster Hunting) where you can craft weapons and armor from defeated creatures. But what about harvesting monster parts to cook a hearty meal?

The Monster Menu adds over 100 exotic meals that a daring party can cook from slain monster parts, gaining temporary monstrous abilities — and drawbacks.

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DMs Guild Review – Fantastic Terrain 2

Another 50 supernatural terrain, areas, and effects.

A review copy of “Fantastic Terrain 2” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Crit Academy (Justin Handlin), with Alex ClippingerJean LorberDaniel XavierChris Karelis

Fantastic Terrain 2 is the sequel to last year’s Fantastic Terrain, which already added over 50 environmental hazards and effects. Somehow the sequel finds 50 more “wondrous sources of energy,” which can include anything from mudslides and kelp mats, to portals, statues, and elemental gems.

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DMs Guild Review – Blackstaff’s Book of Bloodlines

31 new sorcerer subclasses, and over 120 new spells.

This review has been sponsored by the publisher. Find more reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Micah WattElise CretelJeremy ForbingBryan HolmesRyan LangrIssac MayIam PaceKathleen Harrington

A sorcerer’s power is drawn from their origin. Whereas wizards study their craft and warlocks make a pact with a powerful entity, sorcerers are simply born with magic power due to their magical (or monstrous) bloodline, and drawn from their own willpower.

Blackstaff’s Book of Bloodlines is the follow-up to last year’s Tome of Wizardry, this time focusing on those naturally talented jerks, the sorcerers. With over 30 subclasses and over 120 spells, Book of Bloodlines is another stellar supplement brimming with content.

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DMs Guild Review – A Town Called Mud: The Haunted Mine

Defeat a deathlock in this Western-themed mini-adventure for level 4.

A review copy of “A Town Called Mud: The Haunted Mine” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Benedict Hall

Westerns have a deep vein of colorful characters, familiar tropes, and fun settings and situations to mine from. A Town Called Mud: A Haunted Mine is a Western-inspired adventure for level 4 that doesn’t quite live up to its potential.

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Icewind Dale: Rime of the Frostmaiden Session 9 Recap

Returning from the mountain, the Marshals arrive in Caer-Konig, meet Speaker Trovus, and learn about a series of thefts.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 3 Eladrin Bard of Eloquence
Fray, level 3 Halfling Barbarian of the Beast
Celeste, level 3 Half-orc Sun Soul Monk
Edmond, Level 3 Human Alchemist Artificer
Thimbleweed, level 3 Gnome Swarmkeeper Ranger

After an extra-long, action-packed, story-heavy previous session, this week was a bit quieter as the Marshals arrive in Caer-Konig, meet Speaker Trovus, and learn about a series of thefts.

Continue reading “Icewind Dale: Rime of the Frostmaiden Session 9 Recap”

DMs Guild Review – A Necromancer’s Tangled Web

Clear a cave full of undead in this dungeon crawl for level 4.

This review has been sponsored by the publisher. Find more reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: S.M. Sayers

A Necromancer’s Tangled Web is a classic undead-terrorizing-a-village story that leads to a relatively brief, straightforward cave dungeon full of undead, for level 4 parties. A lot of backstory and attention is given to the titular final boss, though the story is both too big, and too underdeveloped.

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