Pacific Rim meets Chess isn’t exactly the most common elevator pitch for indie games, yet it perfectly describes Into the Breach, the long-awaited sophomore release from beloved FTL: Faster Than Light developers Subset Games.
Into the Breach successfully retains all the fun roguelike challenges and tactical strategy of FTL while minimizing most randomized frustrations, creating a compelling tactical board game.
My generation (I’m in my 30s) has an indomitable passion for the 1980s. The appeal waxes from fun nostalgia to tiresome and cynical. Sometimes you get brilliant results like Stranger Things, other times it’s a disastrous grab bag like Ready Player One.
Crossing Souls lies somewhere in between, proudly wearing its 80s setting on its denim jacket sleeve. The retro animated cutscenes help bring the surprisingly heavy story to life, but it’s dragged down by poor controls, repetitive combat, and strictly linear level design.
In the year 2150, the biggest arena sport is played with light.
“Laser League is a totally new sport we have invented,” said Simon Bennett, founder and director at Roll7. “It’s built to be a fun and exciting original experience.”
Laser League recently launched on Steam Early Access, offering local play of up to 4v4, and online teams of 2v2 and 3v3. “Early Access was a no-brainer,” said Bennett. “We knew this was the kind of game that needed to build a community on launch, and we wanted to refine the experience and work with gamers to make it the ultimate in high speed, competitive joy.”
Things were going well until the escort mission. My regular tactic of hiding behind towers and traps didn’t work when I had to safeguard a caravan across a level full of monsters, trying to keep things moving while also juggling multiple characters and opening pathways for them. After several failures I recruited a co-op partner, and the challenge suddenly went from frustrating to exciting. Aegis Defenders can be an enjoyable cooperative mix of tower defense and platforming, but playing solo did test my patience.
Monster Hunter: World may be the most accessible game in the series but it’s still a tricky game to jump into, particularly if you’re completely new to the Monster Hunter series. We’ve compiled some helpful tips and explained some important mechanics to help start novice hunters on the right path to hunting and slaying.
In Monster Hunter: World your progression is tied directly to your gear, as well as a single Hunter Rank number. This number could be considered your level, just without all the normal RPG benefits of stat increases and abilities. Your HR determines how difficult of a mission you can accept, as well as unlocking new areas, quests, and facilities in Astera. Every quest has an HR requirement, and you can never join one that’s above your HR. Keep that in mind when playing multiplayer.
I had the Anjanath on the run. Monster Hunter’s version of a Tyrannosaurus Rex decided he’d had enough of my hacking and slashing, and fled to higher ground. I chased after him, winding up the trees and branches in the Ancient Forest. We reached a nest-like clearing and faced each other, prepared to duel it out again. A terrifying roar signaled a newcomer to the party. We’d wandered into the nesting grounds of a dragon, the Rathian.
The 10-year old within me excitedly cheers as the giant monsters battle each other, the dragon picking up the T-Rex and dropping it from its nest. When the Rathian turns its attention toward me, I make like the Anjanath and run like hell.
Monster Hunter: World excels at capturing these emergent, exhilarating moments, and creating reactive areas where your hunter exists among larger, even deadlier hunters.
Every religion starts with a prophet. Ours was about to fall to a pack of unbelieving citizens before even getting a decent following. “Just a second!” says Mateusz Pilski, co-founder and lead programmer at Ice Code Games, demoing the recently announced RTS Re-Legion at PAX South. While he was busy explaining the initial set-up of the demo our starting forces fell, and now our prophet’s in danger of being swarmed by non-believers.
Pilski micro-manages the prophet around the rabble, firing off some holy lasers of righteousness while staying ahead of their fists. The prophet is clad in purple robes and a closed helmet encircled in spikes. He cuts an imposing figure among the urban sprawl of this glitzy cyberpunk world, but some folks are less than impressed.