If you grew up with PC gaming in the ’90s and ’00s, the mobile marketplace has suddenly become one of the most exciting spaces in gaming.
It was the summer of 2000. The summer of Diablo 2, one of the most anticipated games in my teenage life. It was also the summer my family vacationed in Hawaii. That was a magical experience, but I mostly wanted to play Diablo 2. Being away from my PC meant I had to settle with reading the latest issue of PC Gamer. I poured over the review and the few tiny screenshots to get my fix.
I distinctly remember sitting on the plane, clutching my Game Boy Color, and wishing I could be playing my growing library of awesome PC games like Diablo, Starcraft, Fallout, and Baldur’s Gate.
Fifteen years later, as I load up Heroes of Might and Magic III on my iPad, I realize that dream has finally come true.
The 2004 3D entry in the series is effectively ported to mobile devices with new touch screen controls and same great gameplay.
The RollerCoaster Tycoon series was one of the most beloved simulation games on PC. It gave players control of an entire theme park, tasking you with the simple but fun jobs of building rides, keeping your visitors happy, and making enough money to build more rides.
Originally released in 2004, RollerCoaster Tycoon 3 was the first to take the series 3D. Its big new feature was letting you ride your own custom-built coasters from a thrilling first-person perspective.
In a growing trend, the original developers have now created an iPad version of RCT3. The intuitive design meshes well with the new touch screen controls. However newcomers may be put off by the low-resolution graphics and somewhat slower pace.