DMs Guild Review – Fool’s Gold: Mystery in Baldur’s Gate

An investigation into missing persons in Baldur’s Gate leads to a villain with the Midas touch in this 3rd level mystery adventure.

A review copy of “Fool’s Gold: Mystery in Baldur’s Gate” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Colin Caelin

It doesn’t take a super sleuth to draw at least two conclusions from the title of Fool’s Gold: Mystery in Baldur’s Gate – it’s a mystery-based adventure, and it takes place entirely within the city of Baldur’s Gate. 

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DMs Guild Review – Feats Don’t Fail Me Now

A collection of over 40 humorous feats for player characters.

A review copy of “Feats Don’t Fail Me Now” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Gordon McAlpinM.T. BlackAndrew CawoodJeremy ForbingLaura HirsbrunnerChris Sims

Feats are such a ubiquitous part of D&D that’s it’s easy to forget they’re technically a variant rule. There are already plenty of great feats to choose from in officially published books. Feats Don’t Fail Me Now adds over 40 new feats with a much more humorous, and personable, tone.

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DMs Guild Review – Ythryn Expanded Towers of Magic

Series of eight supplements that expand and enhance each arcane tower in Chapter 7 of Icewind Dale: Rime of the Frostmaiden.

This review has been sponsored by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Daniel Kahn

WARNING: Massive spoilers for Icewind Dale: Rime of the Frostmaiden!

There’s a lot I love about Icewind Dale: Rime of the Frostmaiden. I chose it as our next live streamed campaign, after all (coming in April). Yet it’s also an adventure that needs a lot of work, and one of those areas is in the final chapter, Doom of Ythryn.

The Ythryn Expanded Towers of Magic Bundle effectively fixes all eight arcane towers that parties will need to visit, expanding, replacing, and enhancing each tower to create far more memorable locations.

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DMs Guild Review – Cosmolyths

Magical Celestial race inspired by space and celestial bodies.

A review copy of “Cosmolyths a Race for D&D 5e” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Hamilton Ross

Celestials in the D&D universe are typically associated with the gods and other divine beings, and the assimar race. Cosmolyths adds a new race that’s more literally associated with space and space-stuff, like stars, novas, planets, and even the black vacuum of nothingness.

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DMs Guild Review – Twilight at Eventide

Three fey-themed mini-adventures for levels 1, 2 and 3.

This review has been sponsored by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: David McDonough

Anthologies tend to feature 10+ adventures with a common theme. With three mini-adventures for levels 1-3, Twilight at Eventide has a smaller scope, but no less valuable, as players help the townsfolk of Eventide with some nasty threats from the Feywild.

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DMs Guild Review – Rescue at Brightwell

Sneak behind enemy lines to rescue a spy in this military-heist adventure for levels 3-4.

A review copy of “Rescue at Brightwell” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Matthew Wulf

Countries at active war is a common backdrop in many video game RPGS (particularly JRPGs), but a rarity in D&D. Rescue at Brightwell drops the player characters into a military-themed heist mission, tasked with rescuing a valuable spy behind enemy lines.

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DMs Guild Review – Encounters in Candlekeep

Twenty encounters set in the legendary library-fortress of Candlekeep.

This review has been sponsored by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Kayla BayensChristian ZeuchKai Linder

Known for its powerful protective wards and neutral  source of knowledge, Candlekeep tends to be relatively free of drama and excitement. But where’s the fun in that? Encounters in Candlekeep provides 20 different events to spice up your party’s next journey to the legendary library.

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DMs Guild Review – The Slithering Brood

Investigate a rash of disappearances in a small town in this level 1 mystery-adventure.

A review copy of “The Slithering Brood” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Dylan Hyatt

From the designer of Gloria’s Gambit and The Sunken Village of Little Corth comes The Slithering Brood, a investigation-heavy level 1 adventure that takes place in the small town of Ditch Nettle.

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DMs Guild Review – The Curse of Deltor’s Hold

Discover a buried secret while escaping a collapsed mine in this level 1 adventure.

A review copy of “The Curse of Deltor’s Hold” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Nicole Sparks

Level one adventures are challenging to design, because level 1 PCs suck. Few hit points, limited spell slots, and most classes lack their signature capabilities.

The Curse of Deltor’s Hold recognizes these limitations by focusing on story and exploration, while still granting exciting opportunities for heroism and dungeon crawling.

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DMs Guild Review – When Madness Calls

Rescue a famous horror writer from a cult in this Lovecraftian adventure for level 6.

A review copy of “When Madness Calls” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Isaac Mandagie and Cita A F

Lovecraft, Cthulhu, and cosmic horror are popular sources of inspiration for horror and mystery-themed D&D adventures. When Madness Calls revels in its Lovecraftian tones – even using the author himself, in this cult-filled mansion adventure for level six.

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