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Sometimes you have to scrap ideas even before they really start. If you’re DMing a game of your own creation you have to play the role of both designer and editor. You create the content, then constantly modify and tweak as your players mess with it.
By utilizing a pre-published adventure, the bulk of the design is already done for me. I primarily do the editing work, which leads to a lot of customization and changes based on what I and my players like to do in a tabletop game.
In this week the party made it to Bargewright Inn, which includes a low-level “Side Trek.” I like that “Princes of the Apocalypse” uses extra content that’s completely extraneous to the plot and fills out the Dessarin Valley area quite nicely. Continue reading “D&D 5E “Princes of the Apocalypse” Session 12 Recap”