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“They’re here,” Halfred said, after snapping out of his trance-like state. I’d seen him do this countless times, but it still creeped me out to watch his eyes glaze over as his senses projected outward several miles. “Just over this ridge.”
We’d come to a large rock wall nestled among the Nether Mountains. We had been tracking the Giants for the better part of the day, and knew they weren’t moving.
Korinn cast Invisibility on Halfred, who immediately took to the air on his new Winged Boots.
We calmly waited as best we could, not daring to speak with enemies so close. We began hearing hammers and picks on the other side of the rocks.
A sudden whispering voice nearly made me fall off my horse, until I realized Halfred had returned.
“A pair of them, armored giants,” Halfred reported. “They’re looking over a gang of goblins who are digging. A Hobgoblin is keeping them in line with a whip. There was also a fiery dog looking on.”
My heart sank; that was more than just the giants. But we still had the element of surprise, and time to prepare. We began drinking potions and quietly casting spells while Halfred kept watch. We formed a plan, and let Halfred take point.
T.I.M. and I crept toward the crude path that ran to the pit, and I got my first glimpse of the giant creatures. Skin the color of ash and metal, hair the color of fire, they towered 15 feet tall, carrying swords nearly as big. T.I.M. stood rigid while I calmed my racing mind and waited for the signal.
I expected the signal to be an arrow, but the damn halfling has no fear when it comes to hunting Giants. Halfred appeared in a sudden flash of whirling steel, striking the nearest Fire Giant directly in the eyes while hovering in front of its face.
The giant roared in agony, and gods help us we roared back, and charged. Continue reading “D&D 5E “Storm King’s Thunder” Session 22 Recap”