No Game Over: Pyre and the Acceptance of Failure [Pixelkin]

Read the full article on Pixelkin

I had mixed feelings about Pyre, the recently released tactical RPG by Supergiant Games. Despite my misgivings on how the story and gameplay were structured, I was fascinated by Pyre’s complete lack of a traditional Game Over screen. Unlike most video games, Pyre forces you to accept the consequences of failure.

Read the full article on Pixelkin

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Author: roguewatson

Freelance Writer

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