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Sid Meier’s Civilization. Doom. Quake. Age of Empires. Sandy Petersen’s game design resumé is an impressive collection of some of the biggest, most important computer games of the ‘90s and early 2000s. Yet in 2012, he turned down a lucrative video game design job in India after his board game side project, Cthulhu Wars, began raking in hundreds of thousands of dollars on Kickstarter.
“It was so big that I founded Petersen Games,” says Petersen. “Now I have a [board] game company.”