Let’s Play – Gloomhaven TTS Episode 2

We play Gloomhaven on Tabletop Simulator!

Scenario #65 (2nd attempt)

Party:
Crystal, level 3 Orchid Spellweaver (Eric)
Rat Fink, level 3 Vermling Mindthief (Chris)

TTS Mod: Gloomhaven – Fantasy Setup (Scripted UI)

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Tomb of Annihilation Session 41 Recap

We set foot inside the mysterious Typhoon Palace of Umberlee, searching for Gillian’s lost brother.

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Previously on Tomb of Annihilation

Starring:
Mannix, level 5 Human Inquisitive Rogue/Wizard
Khaless, level 5 Half-Drow Assassin Rogue
Gillian, level 5 Triton Bard of Whispers
George, level 5 Tortle Battle Master Fighter/Rogue
Therin, level 5 Hill Dwarf Druid of the Moon

Note: The Typhoon Palace is not originally from Tomb of Annihilation. It appears in the Torte Package by Wizards of the Coast. I’ve adapted it to our campaign.

After a week off from D&D last week, the party leaves the hidden pirate base of Jahaka Anchorage and sails across the Bay toward a mysterious seaside temple palace dedicated to the Goddess of the Sea, Umberlee.

Continue reading “Tomb of Annihilation Session 41 Recap”

Let’s Play – Gloomhaven TTS Episode 1

We play Gloomhaven on Tabletop Simulator!

Scenario #11

Party:
Crystal, level 2 Orchid Spellweaver (Eric)
Rat Fink, level 2 Vermling Mindthief (Chris)
Curio, level 1 Quatryl Tinkerer (Heather)

TTS Mod: Gloomhaven – Fantasy Setup (Scripted UI)

Chat with us in the Official Discord Server.

Support the channel via Patreon.

DMs Guild Review – Call from the Deep

A full campaign adventure for level 1-12, featuring high seas swashbuckling and illithid horror.

A review copy of “Call from the Deep” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: JVC Parry

Most products I review on the DMs Guild are smaller in scope, such as drop-in dungeons, one-shot adventures, and all matter of new subclasses, magic items, and other player character supplements.

At the other end of the pool is “Call from the Deep,” a full 270-page campaign that could easily rival any of the officially published Dungeons & Dragons Fifth Edition adventures. “Call from the Deep” smartly combines many of the best elements of those adventures while infusing its own fun swashbuckling pirate themes with a dose of Lovecraftian horror, creating one of the most complete and desirable campaigns I’ve ever seen.

Continue reading “DMs Guild Review – Call from the Deep”