Turn-Based Combat Is the Right Fit for Baldur’s Gate 3 [Escapist]

Read the full op-ed at Escapist Magazine

In late 2013, InXile Entertainment ran a backer-only poll for its then-upcoming crowdfunded tactical RPG, Torment: Tides of Numenera. The poll addressed whether the combat system should be turn-based, like the original Fallout games, or real-time with pause, like Baldur’s Gate.

The final result was a nearly even split — 48% turn-based to 47% RTwP — with over 14,000 voters, along with some heated discussions and commentary. Ultimately InXile decided to go with a turn-based combat system, and half the fanbase wasn’t happy.

At the time, both systems offered benefits. But after years of playing Pillars of Eternity 1 and 2, the Shadowrun trilogy, and the Divinity: Original Sin series, the advantages of turn-based combat for tactical RPGs have become more pronounced, and it’s a good thing that Baldur’s Gate 3 is following suit.

Read the full op-ed at Escapist Magazine

My Top Ten Most Anticipated Games of 2020

There are video games releasing in 2020, and I know at least ten of them.

There’s still so much we don’t know about 2020 in the gaming world, but we do know it’s going to be huge, with both Sony and Microsoft launching new consoles this holiday. So many launch games have yet to be formerly announced, while big games releasing in the first half of the year have been in development for a very long time, including Cyberpunk 2077, The Last of Us Part 2, and the Final Fantasy 7 Remake.

As of mid-January 2020, here are my top ten most anticipated games of the year.

Continue reading “My Top Ten Most Anticipated Games of 2020”