DMs Guild Review – Skullport: Dragon Swindle

A total conversion mod for Waterdeep: Dragon Heist, taking place in Skullport instead of Waterdeep.

A review copy of “Skullport: Dragon Swindle” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Alex Clippinger

I wasn’t exactly a big fan of Waterdeep: Dragon Heist. In fact I would comfortably rank it as the weakest official Fifth Edition campaign. Skullport: Dragon Swindle is an interesting total conversion that re-themes that existing adventure, swapping Waterdeep for the underground, black market world of Skullport.

Continue reading “DMs Guild Review – Skullport: Dragon Swindle”

DMs Guild Review – Autumn Blues (Shadow Heist 3)

The Waterdeep agents discover a surprise underground dungeon and crime ring during the third heist adventure.

A review copy of “One Shot: Autumn Blues – Waterdeep’s Shadow Heist No. 3” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work via Patreon.

Designed by:  Christian Eichhorn

Autumn Blues” is the third one-shot adventure in Christian Eichhorn’s Waterdeep Shadow Heist trilogy, and like the others it’s designed as a straightforward heist mission from the local thieves guild. Unlike the first two adventures, “Autumn Blues” features a surprise underground dungeon as the PCs get the chance to shake down an entire criminal enterprise.

Continue reading “DMs Guild Review – Autumn Blues (Shadow Heist 3)”

DMs Guild Review – The Bone Dancer (Shadow Heist 2)

Steal from a visiting noble who has everything to hide in this one-shot heist set in Waterdeep.

A review copy of “One Shot: The Bone Dancer – Waterdeep’s Shadow Heist No. 2” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work via Patreon.

Designed by:  Christian Eichhorn

Although it sounds like the name of a cheesy porno, “The Bone Dancer,” is the second one-shot adventure in Christian Eichhorn’s Waterdeep Shadow Heist series. The PCs are sent to recover incriminating letters from a traveling nobleman at an inn. The twist is that he’s much more than he seems.

Continue reading “DMs Guild Review – The Bone Dancer (Shadow Heist 2)”

DMs Guild Review – The Great Wyrm Theft (Shadow Heist 1)

Steal a prize ruby from a Waterdeep noble’s mansion during a lavish dinner party in this one-shot adventure.

A review copy of “One Shot: The Great Wyrm Theft – Waterdeep’s Shadow Heist No. 1” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work via Patreon.

Designed by:  Christian Eichhorn

If you’ve read or watched my review of last year’s Waterdeep: Dragon Heist, you know that one of my complaints was there was no actual bloody heist in the campaign! DMs Guild veteran Christian Eichhorn has designed a series of heists that take place around Waterdeep to help fill this void.

The first in the Waterdeep Shadow Heist series is “The Great Wyrm Theft,” set at a noble’s mansion during a big dinner party. The PCs’ goal is to sneak in, grab a valuable gem and sneak out, before the gem is sold at the end of the evening. It’s a neat setup, though the mansion itself is disappointingly mundane.

Continue reading “DMs Guild Review – The Great Wyrm Theft (Shadow Heist 1)”