When I unlocked the Bone Prison specialization for my Mark for Death spell, I forgot to read the fine print. Though a wall of bones now encircled my enemies, my once insta-cast spell now had a nasty side effect: a 20-second cooldown. But I was delighted to find that I could now cast another spell on each individual bone piece, turning my new bone prison into a cascading wall of death.
Last Epoch‘s skill system is a brilliant evolution of Path of Exile’s labyrinthine web of upgrades and Diablo 3’s rune modifications.
I lived through the initial 3D gaming era of the mid to late 90s. Whether for better or worse, most games made the awkward, ugly transition from pixels to polygons. And for every Mario 64 there was, well, a Sonic 3D.
Thankfully we’re far removed from those days. But rarely do we see a series so completely, and effectively transform from 2D to 3D, as I’ve seen in Risk of Rain 2. The sequel was announced and released via Steam Early Access during the Gearbox panel at PAX East, and it’s already fantastic.
The fighter is too slow and clunky. The mage brittle and lacking. But the rogue feels just right. Rocketcat Games’ pixelated roguelike dungeon crawler Wayward Souls didn’t click with me until I stepped into the shoes of Renee the Rogue.
Renee has only a single ability aside from her basic dagger attack: the all-important dash. With a reliable way to avoid attacks I finally reached some level of success as I plunged deeper into the randomly generated dungeons… until I was devoured by a horde of angry boars.
Earthfall has a very simple goal: make Left 4 Dead, but slightly better. And with aliens. Left 4 Dead’s strict focus on cooperative survival gameplay endeared many co-op fans, and has left a noticeable void since Left 4 Dead 2 released back in 2009.
Earthfall is here to fill the gap. It shamelessly pulls all of its action beats, enemy types, and campaign structure from Valve’s zombie-survival series, but does it all very well. The Early Access version has all the right pieces to make a worthy spiritual successor to one of the best cooperative series in gaming.
The rogue-like genre has absolutely exploded in the last several years thanks to indie developers. FTL. Rogue Legacy. Spelunky. Risk of Rain. Binding of Isaac. Darkest Dungeon. The Flame in the Flood. It’s becoming a well-worn genre that demands more of each new game.
Streets of Rogue, now out on Steam Early Access, distills many of the most successful elements of the games before it with free-form, procedurally generated level designs that promote creative mayhem. And you can do it with friends.
Survival-crafting games are a dime a dozen, but We Happy Few’s real joy is its immersive world and how it plays with conformity and hallucinatory drugs.
What if you had to survive in a BioShock-esque world without all those fancy plasmids and guns? Instead you’re armed with rotten food, pointy sticks, and one very special drug.
We Happy Few began life with a successful Kickstarter campaign before hitting Steam Early Access this Summer. The game combines survival-crafting into a unique setting rarely explored in gaming – the drug-fueled, post-war 1960s. This initial Early Access version features most of the gameplay sans story, and with only the one playable protagonist.
In this world’s alternate history, World War 2 went very, very badly for England. The Nazis successfully invaded and destroyed much of the country, leaving its population frightened and destitute. But that doesn’t mean you have to stop enjoying life right?
One little happy pill called Joy, and all your real world problems simply melt away. The people in the island city of Wellington Wells may harbor some deep secrets, but most of its drug-addled citizens don’t seem to care. Except for you.
LEGO Worlds expertly captures the feel of playing and building with LEGO bricks with the addictive open-ended exploration and building of Minecraft.
The biggest and most obvious inspiration for Minecraft is LEGO. Those venerable little stacking bricks rose from humble Danish beginnings to become one of the most popular toys in the world. Over the last decade, the brand has successfully expanded into video games using its incredibly lucrative licensing deals, making games of popular franchises like Star Wars and Batman. The focus on kid-friendly, cooperative gaming has made these games hugely popular for families.
Now we have finally come full circle, as LEGO returns to its block-building roots by lifting core gameplay from Minecraft. LEGO Worlds was recently released in Early Access on Steam, meaning the game is still in active development, but can be purchased and played right now. Despite a current lack of major features like multiplayer, LEGO Worlds expertly captures the feel of playing and building with LEGO bricks with the addictive open-ended exploration and building of Minecraft.