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The unexpected can make for some supremely fun and memorable moments in tabletop role-playing. It’s a two-way street. Players often do things that will take me completely by surprise, and part of the DM’s skillbook is how to react to that. Sometimes though, I can throw a fun monkey wrench at my players and watch events unfold exactly as planned – like Renwick the friendly lich.
This week my players had finished mopping up the Sacred Stone Monastery basement, and were intrigued about a well guarded door in the crypt. Having fought the zombie guards and survived the Cloudkill glyph, they prepared for a tough battle. They opened the door and were surprised to find stairs that lead back up to the monastery.
Inside was a lich. Renwick is a few centuries old and has a neat backstory involving the creation of the paladin order that Kalinaar once ascribed too – the Knights of Samular. Continue reading “D&D 5E “Princes of the Apocalypse” Session 9 Recap”