D&D 5E “Princes of the Apocalypse” Session 24 Recap

The party goes toe-to-claw with an Umber Hulk, fights off a swarm of ghouls, and defends against air cult reinforcements.

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Previously on “Princes of the Apocalypse”

At its heart Dungeons & Dragons is all about the dungeon crawl. Many groups might get more enjoyment out of role-playing with townsfolk or uncovering a mystery. But at some point, everyone’s gotta throw down inside a labyrinthine maze of danger and traps.

One of my favorite things about “Princes of the Apocalypse” is how cool and varied the dungeons are. Surprisingly my players skipped over the giant underground pyramid to explore the Northern end of the Temple of Howling Hatred. I can’t blame them. If I get a giant “GO HERE” main quest update, I try and go everywhere else first! Continue reading “D&D 5E “Princes of the Apocalypse” Session 24 Recap”

D&D 5E – “Princes of the Apocalypse” Session 7 Recap

From the Feathergale Spire to the Sacred Stone Monastery, only to get dropped into a trap with an enraged Umber Hulk!

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Previously on “Princes of the Apocalypse” 

Sometimes your open world campaign may be a bit too open, or you sprinkled in a personal quest that was a bit too dire. Magical locked gates to the rescue!

I don’t feel great about it but it ultimately helped funnel my players into a much more agreeable path, especially after hinting how “Princes of the Apocalypse” is set up. Plus, I got to send them tumbling down a flight of stairs into a room with an enraged Umber Hulk. Fun stuff!

We picked up this week after the non-stop action at the Feathergale Spire that left most of its residents dead. The party swept through the rest of the now empty tower, seeing a few rooms on the ground floor for the first time.

Kalinaar made a dramatic show of releasing the last few hippogriffs in the stables, dumping oil all around and then lighting it all on fire with his dragon breath. A major structure like the spire won’t go down quickly but it did transform into a giant smoke stack as the flames did their work. Continue reading “D&D 5E – “Princes of the Apocalypse” Session 7 Recap”