When Apex Legends released last year, my friends and I were overjoyed. Here was a battle royale we could get into. Crisp shooting with lots of guns, fun characters with unique powers, and a helpful ping system left us hungry to jump into this explosive multiplayer genre.
Then we died. A lot. And died some more. Meeting an enemy team was near-instant death, every time.
At the risk of further humiliation and demoralizing evenings, we ultimately shelved Apex Legends. I continued to watch the genre from afar, my hands pressed against the glass of the battle royale sweet shop, not daring to venture inside. Until Spellbreak appeared in the window.