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When Apex Legends released last year, my friends and I were overjoyed. Here was a battle royale we could get into. Crisp shooting with lots of guns, fun characters with unique powers, and a helpful ping system left us hungry to jump into this explosive multiplayer genre.

Then we died. A lot. And died some more. Meeting an enemy team was near-instant death, every time.

At the risk of further humiliation and demoralizing evenings, we ultimately shelved Apex Legends. I continued to watch the genre from afar, my hands pressed against the glass of the battle royale sweet shop, not daring to venture inside. Until Spellbreak appeared in the window.

Read the full article at The Escapist