I recap a full year’s worth of gaming in 2015, including new games and my backlog progress.
I should really cut down on all these annual blog posts. The holidays are busy enough, and in 2015 I expanded my Top Ten list into ten separate posts, followed by my full Game of the Year awards and Most Anticipated Games of 2016 lists.
It’s all done in self-indulgent fun. My annual Year In Gaming post is probably the most navel-gazing thing I write on here. Part journal entries and part gaming calendar, I recap what I played on a month-to-month basis, and what really stood out.
2015 was the first full year of being a part-time freelance writer, and most of that was spent writing about video games. I maintained my blog both here and on Game Informer, appeared on podcasts, and can now say I’ve been published on Playboy. I also played lots of great games!
Though not as many as last year. I mentioned in my last recap of Rogue’s Adventures that I generally have less game time these days.
Since I enjoy recording my play times and my game library, it has helped me cut down on buying new games – which is painfully easy when you primarily play on PC thanks to rampant Steam sales. I played less games in 2015 but overall my “Progress Index” improved this year, so I’m pretty satisfied.
Progress Index is how Backloggery.com measures your finished-to-unfinished games ratio. Currently I maintain a Beaten ratio of about 63%, which has held fairly steady all year.
On to the monthly breakdown! Continue reading “2015: My Year In Gaming”
You can read my full list over on my blog on Game Informer >>
The holiday decorations are put away and New Year’s shenanigans have come and gone. All that’s left to put a cap on 2014 is my annual Top Ten Games of the Year list.
What makes my list unique and interesting is that it’s soon accompanied by a Most Anticipated list for the following year. Then when it’s time to do the end of the year list, I can compare it with last year’s Most Anticipated list and see who well I can predict my favorite games. My track record isn’t so great, but that’s what makes it so interesting!
You can review my Most Anticipated Games of 2014. As a reminder I’ve posted them below:
- Broken Age
- Wasteland 2
- Dragon Age Inquisition
- Pillars of Eternity
- South Park: The Stick of Truth
- Super Smash Bros. For 3DS
- MASSIVE CHALICE
Half of those games used Steam’s Early Access program and/or Kickstarter for their funding, and six out of ten are indie games. Four of them did not release in 2014: Starbound (still in Early Access beta, over a year now!), Broken Age (Act 1 released in January, still no Act 2!), Pillars of Eternity (currently in closed beta) and MASSIVE CHALICE (currently in Early Access/beta).
My friends and I were super into Starbound at the time of this list, which had just released on Early Access. I’m a bit shocked to find the game still in Early Access beta after over a solid year, and we stopped playing around Feb/March to wait for bigger updates/changes. As a side note, the upcoming patch looks nicely massive and an overhaul to gameplay, and I’m ready to dive in again.
This was definitely the year of the Kickstarter game as many of the original 2012 multi-million dollar Kickstarter projects released this year. I was very excited for Broken Age, Wasteland 2 and Project Eternity, though the latter would be pushed to 2015.
Six out of ten games on my list were released in 2014, though one of them I still have not played… Read on to see which ones made my Top Ten Games of 2014!
Read my full list over on my blog on Game Informer >>