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Even if you never played the game, chances are you’ve heard of No Man’s Sky. The universe-spanning indie game proved incredibly ambitious coming from tiny studio Hello Games, who helped steer the hype train all the way to its release in Fall 2016.
The shoe dropped rather spectacularly, creating one of the bigger video game dramas in recent history. It launched with loads of technical bugs and problems, and even on launch day consumers weren’t sure if the game supported actual multiplayer (it didn’t).
The result was a massive drop-off in players and a huge round of refunds. Hello Games went quiet, for better or for worse, but kept plugging away at the game.
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