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Previously on “Princes of the Apocalypse”
A live DM can enhance a dungeon-crawling experience above a typical video game offering. The obvious example is a dungeon as a living ecosystem rather than a static area, waiting for the players to stumble into room-by-room.
In this week’s session our party cleaved a bloody path through the remainder of the Sacred Stone Monastery. They traveled West past the original entrance and worked a large circle through the kitchens, shrine, and courtyard in the North.
Last week they were quite proficient at stealthily ambushing the monks. This time when a wandering monk rounded a corner, Kalinaar charged him heedlessly, right in front of the barracks. Continue reading “D&D 5E “Princes of the Apocalypse” Session 10 Recap”