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Original character art by Jimmy McClure.
Music by Kevin MacLeod.
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Previously on Call from the Deep
Starring:
Gotwald Ironhorn, level 11 minotaur Rune Knight Fighter
Mac, level 11 tortle Drakewarden Ranger/Rogue
Savra Akkedis, level 11 lizardfolk School of Necromancy WizardTorrel, level 11 kenku Fathomless Warlock Pact of the Amulet/Fighter
Note: We’re off next week for Thanksgiving Holiday!
Continuing their split-party investigation of the underground mind flayer laboratory, Savra and Borgas opene a northern storage room, finding it uncomfortably cold, like a meat locker. The room clearly hadn’t been used in a long time, and boxes were covered in brown mold.
Savra nopes out of this room, but going around to another door opens the same room from a different side, and her detect magic pings a small magical item within one of the crates.
She sends her mage hand toward the crate, but as soon as it brushes the mold, it freezes and breaks apart!
A nature check reveals the culprit: brown mold, which absorbs heat and exudes cold.
So naturally, she hocks a fiery chromatic orb in the room.
The fire grenade explodes the crate, spilling its contents, but the mold absorbs all the energy, rapidly spreading through the room, and forcing Savra to make a CON save against the ectothermic reaction!
On the plus side, she quickly runs in and scoops up a fancy brass telescope, and a custom magic ring.
Meanwhile, Mac is suffering from PTSD from their battle with the escaped mutant humanoid in the nearby caves (literally, a lingering injury from reaching 0 hit points).
Gotwald is sympathetic, but curious about the eastern tunnel, and a door. He heads that way, only to trigger a guard hidden around the corner.
Emerging from a fancier, more advanced version of the tubes in the lab is a hulking, bipedal mass of brain matter. A brain golem, grown to defend the colony of Zellix’Phor.
“MESSAGE RECEIVED,” it intones telepathically, “DESTROY INTRUDERS.”

In addition to its beefy slam attacks, the creature can unleash psychic spells to shut down its foes.
Mac knocks a poison arrow to briefly poison the creature, which saves Gotwald from a nasty series of slams (thanks to disadvantage attacks).
Gotwald and the golem engage in a defensive bout, with Gotwald knocking and pinning it to the ground, only to get his brains scrambled by confusion, or hypnotic pattern.
The still-critically wounded Mac refused to go anywhere near it, preferring to pepper the creature from afar.
The battle finally alerts Borgas and Savra, who run across the lab to join the fight, and Savra lobs an electrified chromatic orb to finish it off.
Savra recognizes the tube, and one 25 Arcana check tells her it can restore them with the benefits of a long rest, and even cure their lingering injuries!
The nearby door is merely an old bedroom, but the eastern tunnel continues deeper into the caverns. They snatch the severed head from the lab, and sure enough, it updates the location of the augmentor brains as they travel.
They’re heading toward Ascarle, the lair of the Fathomless, and the site of the mind flayers’ machinations. And the enemy knows they’re coming.
MVPC – Savra
Note: We’re off next week for Thanksgiving Holiday!
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Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!
Support my channel via Patreon!