D&D 5E “Storm King’s Thunder” Session 17 Recap

We infiltrate the underground Zhentarim outpost using some subtle and not-so-subtle tactics.

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Previously on “Storm King’s Thunder”

I headed toward the flickering torchlight down the tunnel, motioning for the others to stay back. I rounded the corner and the cave opened up into the entrance to an old temple – just as the Zhent thug had described.

A pair of guards near the entrance were playing cards. I stumbled onto some loose rocks and the nearest one glanced up. I felt a rush of adrenaline before I remembered I was still disguised as the man we had interrogated outside the cave.

“Walter!” he called out. “What are you doing? I thought you were going into town with the others?”

I had to act fast. “Ah yeah,” I stammered, gradually calming myself. “I forgot something. Hey, those brutes – the guards, are acting really weird.”

“The orogs?” He replied. “What are they doing?”

“I don’t know but they’re starting to get violent. Get out here and help me with them!”

We went back and forth a few times. I briefly entertained trying to pry some more information out of him (Zellan was indeed here, somewhere) but didn’t want to press my luck.

Finally the guard relented. He and his buddy got up to investigate. I mentally called out to my friends that they were coming down the tunnel. I made sure to avoid making physical contact as they brushed past me.

The fighting erupted almost instantly. Bryseis conjured up several magic missiles, slamming into one guard, and Halfred unleashed a hail of arrows. The Zhent fell, and the other turned to run, shouting about the alarm. T.I.M. smashed him with the mace as he ran away, directly towards me.

I reached out with my mind, but the man’s eyes were wide with fear. The same man I’d just spoken with seconds ago. He was in full flight mode and barreled into me, even after I manifested my psychokinetic glaive and slashed at his legs. I held my ground, bracing against the cave and shoved him backwards.

He gave a sudden scream, and for a moment I questioned how hard I hit him. Then I heard a sick sizzling sound as his face began to melt. The melting flesh cascaded down his body, choking him before he could even scream.

As he dissolved into a messy puddle I glanced back to see Korinn retract her arm and nod solemnly at me. I took a moment to realize that a few weeks ago I would’ve been horrified at this brutal display. Now it was just business as usual. Continue reading “D&D 5E “Storm King’s Thunder” Session 17 Recap”

D&D 5E “Storm King’s Thunder” Session 16 Recap

We arrive in Xantharl’s Keep to investigate Zhentarim activity in the area, and discover their hideout.

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NOTE: Makeup this was a makeup Wednesday session, with no session on Friday!

Previously on “Storm King’s Thunder”

Halfred’s bow sang out, and the Zhentarim thug gave a startled gasp as an arrow sunk into his shoulder. He glanced around wildly, perhaps noticing for the first time he was the last one in his group alive.

My mind probed into his, grasping and shaping his fear like a piece of clay. “Throw your weapons down if you don’t want to be cut down like your friends,” I intoned menacingly. “The information you provide could spare your life.”

The young man blanched, eyes wide. He spared a fearful glance toward the cave entrance, then met my gaze. He threw down his weapons.

“Don’t kill me, don’t kill me! Just let me go,” he whimpered.

“Smart man.”

We spent a bit of time shopping in Mirabar, one of the largest cities we’ve seen in this adventure. There were some solid magic items to be had, namely some Mithral Armor (half plate) and a Sentinel Shield.

Since I plan on multi-classing into paladin next level, I was all over that armor. I sold as much loot as I could, and still had to borrow a few coins from Bryseis, who just won the damn lottery from selling the pearls from Drufi’s helmet.

It took literally all my money but I secured much better medium armor than I thought I’d be able to acquire any time soon. I can only glance at it wistfully for now, but next level, oh boy! Continue reading “D&D 5E “Storm King’s Thunder” Session 16 Recap”

This week’s D&D session bumped up to tonight

The Summer of Reschedule continues! Our wonderful DM will be out of state for a wedding this weekend, then my wife will be out of state on a business trip.

So, we’re bumping up Friday’s Storm King’s Thunder D&D session to tonight. Same time, same channel as always. I’ll try and get the recap and video posted tomorrow.

We’ll resume our Friday D&D sessions next week, until the next reschedule at least!

(and for anyone that follows my weekly Wednesday #RogueDVDNight movie live tweets, I’ll be doing it tomorrow).

D&D 5E “Storm King’s Thunder” Session 15 Recap

We discover the aftermath of another giant attack in Luskan before continuing East to Mirabar, where a chance encounter puts a nobleman in our debt.

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Previously on “Storm King’s Thunder”

We strode into the tavern, smelling of smoke and seawater. We hadn’t so much as sat down after our trip from Hundelstone before we were forced to deal with yet another giant-related crisis here in Luskan.

At least this time the giants were already dead. If only every city had a powerful conclave of wizards to defend them.

With evening setting in we opted to unwind at the local tavern and canvas the locals for any pertinent information before turning in for the night.

Despite what must have been a terrifying attack just hours ago, the tavern was full of patrons. I suppose everyone deals with terror in their own way.

“T.I.M.,” Halfred whispered excitedly, “this is where you challenge them to a drinking contest!”

T.I.M.’s eyes lit up in a familiar way. He ambled to the middle of the room and shouted in his disarmingly friendly voice, “I challenge everyone in this bar to a drinking contest!”

Halfred practically clapped his hands in glee. “A drinking contest! Who’s in?” In an instant several older dockworkers, who looked like they practically lived here, accepted, their faces plastered with devilish grins.

Bryseis wasted no time and began collecting bets from curious onlookers, turning the entire event into a spectacle before I had any chance to react.

Our dragonborn sorcerer confidently walked up to the group, shotglass already in hand. “Oh, I’ll take you up on that,” she declared with twinkle in her eye.

I’m not totally thrilled with “Storm King’s Thunder” thus far. The linear intro in the beginning was, well, incredibly linear. Now that we’re braving the wide open world I’m finding it way too wide open.

The sheer amount of travel that lies before us is staggering, and we prove once again this week that once per day travel encounters are laughably easy. Continue reading “D&D 5E “Storm King’s Thunder” Session 15 Recap”

D&D 5E “Storm King’s Thunder” Session 14 Recap

We follow up with Thwip in Hundelstone, then deal with a Zhentarim ambush on our journey East.

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Previously on “Storm King’s Thunder”

T.I.M. made an alarming noise that I recognized as ‘danger.’ We looked up and saw three men repelling down the nearby cliff, their actions muffled by the raging river beside us.

Before I could shout a warning I heard a crackle of energy behind me. A white light exploded from all around us as a powerful blast of lightning surged from Bryseis’ fingers and slammed into the middle figure. He dangled helplessly on his rope, and I swear I saw the inside of his skeletal structure while electricity arced through his body.

T.I.M.’s eyes lit up and he raised a steady hand. Another of the attackers suddenly seized up, and also dangled precariously. Korinn laughed devilishly as I saw a translucent hand gently untie the knots holding the figure up. He plummeted a dozen feet to the ground – right into the waiting opening of Korinn’s Bag of Holding.

“I-I think Korinn just swallowed that man!” Continue reading “D&D 5E “Storm King’s Thunder” Session 14 Recap”

This Friday’s D&D Session Bumped Up to Tonight

The Summer of vacations and reschedules continues! Just a small one this week. Instead of our usual Friday evening session, we’ll be going live tonight with “Storm King’s Thunder” at the same 7pm Central/10pm Eastern time. Catch us on YouTube as always.

I will try and get the recap up Friday morning.

We should be back to our regularly scheduled programming after that.

Thank you!

D&D 5E “Storm King’s Thunder” Session 13 Recap

We stumble upon the living ice just outside of Caer-Dineval, then return to Bryn Shander to report our missions.

Streamed, recorded and uploaded every week. Subscribe for our weekly adventures. Join us live on Fridays at 7pm Pacific/10pm Eastern!

Previously on “Storm King’s Thunder”

The inn had a nice warm fire crackling in the corner. I practically flew over to it, warming my body after the chilly encounter with the creatures of living ice. I’d only been embrace by one for seconds but I was still chilled to the bone.

“….giant snowy beasts! Nails as long as daggers. Teeth as sharp as….daggers.” I glanced over and saw that Bryseis had saddled over to the pair of loudmouths in the middle of the inn. It took me a few seconds to realize they were bragging about destroying the Yeti, the same ones who had nearly ended my life. I absently scratched at the scars on my chest.

Bryseis had called Korinn over and the two were feigning interest and fawning over them. I couldn’t help but grin.

“Let’s buy these ladies some drinks!” they declared. The ladies toyed with them like a cat toys with a mouse. Bryseis pressed them about the giants and the lads’ chests puffed out. Suddenly one of them gave out a slight yelp like a puppy. I looked over at Bryseis’ hand had disappeared beneath the table.

“Korinn I could’ve sworn we were the ones who fought the Yeti?” Bryseis said sweetly, flashing a devilish grin. The young men let out a whimper, his eyes wide.

Korinn nodded sagely and turned to the young men. “This one is a bit crazy, a loose cannon,” her hands waved casually at Bryseis. She lowered her voice to a steady growl as she leaned forward. “I suggest for your own good you tell us who you are and where you’re from. Because we know you’re full of shit.” Continue reading “D&D 5E “Storm King’s Thunder” Session 13 Recap”