Tomb of Annihilation Session 4 Recap

We journey through the trapped chambers of a ziggurat in Old City, and battle a horde of zombies.

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Previously on Tomb of Annihilation

Starring:
Mannix, level 2 Human Rogue
Khaless, level 2 Half-Drow Rogue
Gillian, level 2 Triton Bard
George, level 2 Tortle Fighter
Therin, level 2 Hill Dwarf Druid of the Moon

We’re back up to a full squad in our fourth session, which put our team in the middle of a mission, taking them deep into a dark, heavily trapped chamber full of zombies. Continue reading “Tomb of Annihilation Session 4 Recap”

Tomb of Annihilation Session 3 Recap

In the city we learn about the guides, obtain a racing dinosaur, visit the Temple of Savras, and save an innocent man from Executioner’s Run.

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Previously on Tomb of Annihilation

Starring:
Mannix, level 2 Human Rogue
Khaless, level 2 Half-Drow Rogue
Therin, level 2 Hill Dwarf Druid

As the only major city in the entire campaign, Port Nyanzaru has a lot to offer. Shopping, hiring guides, racing dinosaurs, and lots of interesting quest hooks. I’ve read and seen many reports of players getting out of Port Nyanzaru as fast as possible to begin their jungle excursion, but I was ready to relish this unique city by throwing several major events and quest chains for my PCs.

In this week’s session we learned about the various guides the PCs can hire, teased the upcoming dinosaur race, and visited the Temple of Savras, which lead to multiple quest chains – including a rather thrilling rescue mission around Executioner’s Run.
Continue reading “Tomb of Annihilation Session 3 Recap”

Crafting Annihilation 09/13

This week’s Crafting Annihilation is all about Port Nyanzaru and the many things I have planned.

Behind-the-scenes DM-only live stream of building and preparing our ongoing Tomb of Annihilation D&D campaign.

Streamed live every Thursday.

Support the channel at https://www.patreon.com/Roguewatson

Tomb of Annihilation Session 2 Recap

The Brazen Pegasus endures pirates, a dragon turtle, and a half-dragon harbormaster to finally reach Port Nyanzaru.

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Support my channel via Patreon!

Previously on Tomb of Annihilation

Starring:
Mannix, level 1 Human Rogue
Khaless, level 1 Half-Drow Rogue
Gillian, level 1 Triton Bard
George, level 1 Tortle Fighter
Therin, level 1 Hill Dwarf Druid

To conclude our mini-Odyssey journey to Chult, I had two more scripted events planned. Both of them went off according to plan, establishing more of Chult’s dangerous flavor, introducing some interesting NPCs, and getting our level 1 heroes into Port Nyanzaru with a healthy bit of wear and tear.  Continue reading “Tomb of Annihilation Session 2 Recap”

Tomb of Annihilation Session 0 Recap

Meet our new cast of characters who will be entering the Tomb of Annihilation.

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It’s my first ever recap for our new Tomb of Annihilation campaign! But what is a Session 0 and how do I recap it?

A Session 0 serves two purposes. First it allows me, the DM, to introduce the campaign outside of the story. In other words, talk about new house rules, themes and setting, and what my players want out of it.

We’ve been playing together for enough years that I don’t really need to ask my players what they want from the campaign. I have a pretty good handle on the ratio of role-playing to combat to puzzles that each player is looking for.

The other purpose is it allows us to create our characters together. This is obviously a huge step in any adventure and it helps promote synergy between player characters, both mechanically and story-wise.

For Roll20, it also helps to get familiar with the new character sheets we’re using and how they work, making sure we don’t run into any technical difficulties when we kick off the campaign proper next week (which will also include character backstories and prologues).

It was a much shorter session, and thus will be a shorter recap! I will introduce our new player characters below, and we’ll see everyone next week when we officially start the campaign with session 1!

Note: For character creation I required everyone come up with Five Personality Traits to summarize their character, as well a single Quirk from a d100 list of Quirks I wrote. For stats we used the Roll Method, with the option to take the Standard Array if you were dissatisfied with the results.

tomb of annihilationMannix (played by Chris)
Human Rogue
True Neutral
Private Investigator (Urban Bounty Hunter)
STR: 10
DEX: 12
CON: 11
INT: 16
WIS: 14
CHA: 13
Traits: Disillusioned, Curious, Confident, Judgmental, Suspicious
Quirk: Trust issues; suspicious of everyone.
Concept: A noir detective who uses his wits and investigative skills to track people and solve problems.

DM Notes: I was impressed that Chris stuck to his guns with creating a character who was pretty bad at combat but really good at lots of skills, creating a more cerebral rogue with the highest INT score of the group. Have a feeling he’ll be getting a lot of use out the rogue Cunning Action to disengage from fights!

tomb of annihilationKhaless (played by Heather)
Half-drow Rogue
Chaotic Neutral
Criminal (Hired Killer)
STR: 12
DEX: 19
CON: 17
INT: 5
WIS: 12
CHA: 10
Traits: Invisible, Proud, Predatory, Obedient, Discrete
Quirk: Mispronounces words in trying to seem smart.
Concept: Enslaved by Red Wizards as a killer-on-a-leash, she escaped bondage and now swears vengeance on her handlers.

DM Notes: We’ve never had such a crazy roll on ability stats: as high as an 18 and as low as a 5! Heather rolled with it, creating a glaring dump stat (though INT is kinda crap in D&D 5E, but still, a -3!) but creating a rogue with a damn 19 in DEX at level 1. Despite both being rogues at level 1, Khaless and Mannix couldn’t be more different.

tomb of annihilationGillian Flounderson (played by Rachelle)
Triton Bard
Lawful Good
Noble
STR: 12
DEX: 14
CON: 14
INT: 8
WIS: 10
CHA: 16
Spells: Friends, Light, Thunderwave, Healing Word, Fog Cloud
Traits: Pompous, Kind-hearted, Philosophical, Tenacious, Socialite
Quirk: Dramatically swears vengeance on every foe.
Concept: A pampered debutante from a noble house expects everyone to treat her like a queen, and with her social skills and grace, most do.

DM Notes: A socialite triton in Chult will be a real fish out of water! With no Sorcerers or Warlocks in this party, Gillian is the only PC with a focus on CHA. I can see her doing much of the talking in the party, and given her personality and background should make for some interesting results.

tomb of annihilationGiorgiano “George” (played by Raymond)
Tortle Fighter
Lawful Good
Outlander (Bounty Hunter)
STR: 16
DEX: 14
CON: 14
INT: 13
WIS: 15
CHA: 8
Traits: Clumsy, C0nfident, Naive, Kind-hearted, Loyal
Quirk: Clean freak, hates being dirty or gross.
Concept: A warrior in training who was sent from his homeland to expand his worldview (and find monsters to slay).

DM Notes: Raymond tends to play jokey characters, so it should come as no surprise that we have a ninja tortle in the party! He’s the only STR-focused PC of the whole bunch, and his natural tortle AC will helps make him the tank. While he didn’t roll more than 14 on any stat, he still rolled really well with above average stats in almost everything, making one of of the more well-rounded PCs.

tomb of annihilationTherin Bristlebeard (played by Reese)
Hill Dwarf Druid
Neutral Good
Hermit
STR: 10
DEX: 16
CON: 18
INT: 11
WIS: 18
CHA: 10
Spells: Druidcraft, Poison Spray, Animal Friendship, Cure Wounds, Detect Magic, Entangle, Speak with Animals
Traits: Diligent, Even-tempered, Gruff, Stubborn, Miserly
Quirk: Obsessed with destroying the undead.
Concept: A grumpy but kind druid who helps those who are lost, but harbors a blood-thirsty side (hello wildshape!).

DM Notes: Reese won the stat lottery! Raymond did it in our previous campaign, but this time Reese rolled an incredible array of stats that added up to 80 total points! With the Hill Dwarf bonuses he was able to get two 18’s at level 1, which is nuts. With that CON bonus, Hill Dwarf HP bonus, and a shield Therin can easily be an off-tank, even before he gets wildshape at level 2.

Streamed, recorded and uploaded every week. Subscribe for our weekly adventures. Join us live on Fridays at 7pm Pacific/10pm Eastern! Support my channel via Patreon!

Patreon is live, Tomb of Annihilation begins tonight!

My Patreon page is live! This page will act as a community hub for both our ongoing live play D&D campaign as well as my many video review series on board games and tabletop RPGs.

There you’ll find discussions, polls, anecdotes, and updates. My goal is to never go more than two days without an update post or video!

Every week on Monday (starting Aug. 26) I’ll upload a video for Silver and higher-level patrons discussing what I’m working on.

Tonight will kick off our new D&D 5e campaign, Tomb of Annihilation! This will be our Session 0 where we introduce and create all of our player characters and prepare for Session 1 next week. Start times remain the same: Fridays at 7pm Pacific/10pm Eastern, and my goal is to start the stream on time every week!

Next Thursday will kick off my new behind-the-scenes live series, Crafting Annihilation, which will start around 9am pacific/12pm eastern and run for 30-60 minutes.

D&D 5E “Storm King’s Thunder” Session 65 Recap

It’s the final showdown with Iymrith, the ancient blue dragon.

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Previously on “Storm King’s Thunder”

The Yuan-ti lay dead at our feet. I raced over to Harshang and cut his metal bonds, while Bryseis ran over to the piles of gold coins, a glittering hoard worthy of an ancient dragon.

“Has anyone seen Felgolos?” I called out.

In response, the dragon’s voice echoed off the walls, dripping in mockery. “Has anyone seen that bronze thing? I don’t think they will.”

Bryseis stopped. “Did you eat him?”

“I will eat you all when this is done! You still don’t understand what you are facing. Let me show you.”

A gigantic serpentine head snaked out from the cascading sands behind us. The ancient blue dragon clenched its massive jaws around King Hekaton, who didn’t even have enough time to turn around.

In an instant both dragon and giant disappeared beyond the veil.

“Iymrith you coward!” I screamed.

A cruel chuckle echoed off the walls. “I can do this all day, friends. How long can you last I wonder?” Continue reading “D&D 5E “Storm King’s Thunder” Session 65 Recap”