Holy Potatoes! We’re in Space!? Review [Pixelkin]

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FTL: Faster Than Light’s successful foray into rogue-like space exploration serves as an excellent model for Holy Potatoes! We’re in Space?! Don’t let the adorable vegetable characters and punny geek culture-referencing dialogue fool you. There’s a surprising amount of depth and tactical satisfaction in this game about potato starship captains.

READ THE FULL REVIEW AT PIXELKIN

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Shadow Tactics: Blades of the Shogun Review [Pixelkin]

Read the full review at Pixelkin

The recent XCOM reboots may have revitalized the turn-based tactical genre. But there exists an even rarer gem: the tactical real-time stealth game. Combining top-down views, large maps, and enemy viewcones creates an experience I hadn’t seen in years.

Shadow Tactics: Blades of the Shogun goes several steps further by wrapping it within a rich, character-focused drama set in the war-torn age of shinobi and samurai.

READ THE FULL REVIEW AT PIXELKIN

My Top Ten Games of 2016: #7

 My top ten favorite games of the year, presented in ascending order each day leading into the holidays. Look for my full Top Ten list with categories and awards on December 24!

#10 Pokémon GO
#9 Skylanders Imaginators
#8 Stellaris

#7 Shadow Tactics: Blades of the Shogun

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Occasionally I’ll have some last minute additions to my game of the year list, but none more last minute than this one. Shadow Tactics: Blades of the Shogun just released last week, and I’ve already completely fallen in love with this unique real-time tactical stealth game.

Shadow Tactics drops you into an incredibly cool, and violently dramatic time period: 17th century Japan, the height of the age of samurai. Instead of randomized soldiers you play as five distinct heroes, each with personalities and unique abilities. Mugen the honorable samurai can defeat multiple foes and has the largest health pool, but only the ninjas Hayato and Yuki can use hookshots to scramble onto rooftops. Continue reading “My Top Ten Games of 2016: #7”