D&D 5E – “Lost Mine of Phandelver” Session 17 Recap

A good old-fashioned dungeon crawl culminates in an awesome boss fight with a flaming skull and his zombie army in this giant 4-hour session.

d&d

Watch our sessions live on my YouTube channel every Sunday night beginning at 9:30pm Central. Subscribe and catch up on previous episodes!

It’s amazing how much progress you can make in a marathon four-hour session. How about five separate battles, including an epic confrontation with a fireball-slinging Flameskull and his army of zombies?

We started our session a bit earlier on Sunday. At this point “Lost Mine of Phandelver” has lasted us nearly four months, doing weekly 2-3 hour sessions. We’re coming up to a busy schedule for me at the end of January/beginning of February: a gaming convention followed by a family vacation. Wrapping up this campaign and going on a brief but necessary two week hiatus would be extremely helpful to my sanity.

Thus not only did we start earlier, but we ended up going an additional hour later than usual! I was impressed by my players’ energy levels and enthusiasm throughout this session. They were in their element – this entire session was one big dungeon crawl filled with baddies to deal with, culminating in the biggest fight of their lives. Continue reading “D&D 5E – “Lost Mine of Phandelver” Session 17 Recap”

D&D 5E – “Lost Mine of Phandelver” Session 16 Recap

We finally come face to face with the The Black Spider, and he’s shockingly reasonable.

d&d

Watch our sessions live on my YouTube channel every Sunday night beginning at 9:30pm Central. Subscribe and catch up on previous episodes!

Wave Echo Cave Part 2: The Black Spider revealed! And he’s…reasonable?

“The Lost Mine of Phandelver” is frustratingly sparse when it comes to describing some of its NPCs, but thankfully The Black Spider isn’t one of them. Billed as the overarching villain, the drow has been plaguing the adventurers throughout the campaign, ordering the kidnapping of Gundren and his map, and putting out a bounty for the PCs.

With the PCs’ quick excursion into the NorthWest corner of the mine and battle with the bugbear army in the previous session, meeting up with the Black Spider was the next logical step.  Continue reading “D&D 5E – “Lost Mine of Phandelver” Session 16 Recap”

My Top Ten Games of 2015: #1

Obsidian’s delightfully old-school RPG Pillars of Eternity is my #1 Game of the Year for 2015!

My Top Ten Games of 2015

#10 MASSIVE CHALICE

#9 Starcraft II: Legacy of the Void

#8 Tales from the Borderlands

#7 Ori and the Blind Forest

#6 Super Mario Maker

#5 Yo-Kai Watch

#4 Fallout 4

#3 Xenoblade Chronicles X

#2 Heroes of the Storm

#1 Pillars of Eternity

pillars of eternity

My #1 Game of the Mid-Year remained on top despite some truly excellent games released in the Fall. Obsidian’s record-breaking (at the time) Kickstarter project recalled the computer RPG nostalgia of the late 90s and early 2000s, such as Baldur’s Gate and Fallout. Needless to say, I jumped all over the chance for one of my favorite RPG developers to tackle a wholly original project.

I’m pleased to report that Pillars of Eternity is a smashing success. It manages to invoke all the best mechanics and themes of the classic isometric, tactical role-playing game while infusing lots of modern designs and philosophy. All of that plus Obsidian’s trademark superior writing create a wonderfully immersive new fantasy world that I spent over two months and 70s hours getting lost in. Continue reading “My Top Ten Games of 2015: #1”

D&D 5E – “Lost Mine of Phandelver” Session 14 Recap

It’s a thrilling major boss battle as the PCs wage war in the heart of Cragmaw Castle against the bugbear chieftain and his army!

d&d

Watch our sessions live on my YouTube channel every Sunday night beginning at 9:30pm Central. Subscribe and catch up on previous episodes!

Boss fight!

Occasionally real life can get in the way of gaming. Which is to say, I’m incredibly thankful that I have the means and time to play online role-playing games with friends at all. The weekend before Christmas was crazy busy for me, which means I had exactly zero prep time for this week’s D&D session. I’m still always ahead in my planning, so I can technically hit the ground running any week, but there’s a solid hour or two of planning out dialogue sessions, intro recap, and notes to myself for the week.

I didn’t have a chance to do any of that this week, as you can tell from my terribly rambling recap at the beginning. The party also happened to go into Cragmaw Castle, a major dungeon area, through a side entrance rather easily, and found themselves in the final boss room of the dungeon right at the beginning of the session. Roll for initiative! Continue reading “D&D 5E – “Lost Mine of Phandelver” Session 14 Recap”

D&D 5E – “Lost Mine of Phandelver” Session 13 Recap

After capturing renegade wizard Glasstaff from a Hobgoblin camp, the party infiltrates the goblin tribe hideout at Cragmaw Castle.

d&d

Watch our sessions live on my YouTube channel every Sunday night beginning at 9:30pm Central. Subscribe and catch up on previous episodes!

 

Damn that Sleep spell!

For the 2nd week in a row a single spell renders a combat encounter completely moot. The fact that my poor NPCs get no Saving Throw is very irksome. Especially since the wizard can scale up its power by expending a higher spell slot. Sleeping a group of foes has become my players’ de facto strategy, and it’s annoyingly effective.

Anyway, this week the party finally traveled to Cragmaw Castle. First, however, I wanted to insert a dangling thread from earlier in the adventure. The Redbrand leader, Glasstaff, AKA Iarno Albrek, had escaped their clutches, and had been on the run ever since.

The published adventure “The Lost Mine of Phandelver” doesn’t explain what happens if Glasstaff escapes the Redbrand Hideout, so I came up with a fun scenario. He found himself in the clutches of Targor Bloodsword, Hobgoblin war band leader, and was trying to seek an audience with King Grol of the Cragmaws. The PCs saw the camp outside of Cragmaw Castle, and formulated a plan of attack. Continue reading “D&D 5E – “Lost Mine of Phandelver” Session 13 Recap”

D&D 5E – “Lost Mine of Phandelver” Session 12 Recap

The party takes on a band of orcs and their giant ogre ally in the mountainous crag of Wyvern Tor.

d&d

Watch our sessions live on my YouTube channel every Sunday night beginning at 9:30pm Central. Subscribe and catch up on previous episodes!

Important Programming Note: Due to a player on vacation, our session next week will be on Monday, December 14. Thus, look for the video and recap on Tuesday the 15th!

 

We come to the last leg of our side quest sojourn in the mountainous crag of Wyvern Tor. A band of orcs have taken up residence inside a roomy cave, harassing travelers along the Triboar Trail. The townmaster of Phandalin had put up a 100gp reward for their elimination, and my players were eager to kill some orcs.

Given the sheer overwhelming number of foes in their last battle, they opted for a much more cautious approach.  Continue reading “D&D 5E – “Lost Mine of Phandelver” Session 12 Recap”

D&D 5E – “Lost Mine of Phandelver” Session 11 Recap

In exploring Old Owl Well the party runs afoul of a giant horde of zombies, and a necromancer from Talus’ past.

d&d

Watch our sessions live on my YouTube channel every Sunday night beginning at 9:30pm Central. Subscribe and catch up on previous episodes!

 

A horde of zombie approaches – roll for initiative!

My players are nothing if not methodical. After dealing with Agatha at Conyberry at the end of last week’s session, they traveled South toward Old Owl Well to clean up their quest log. They had learned that the area has been seen crawling with undead, and were tasked with discovering what was going on.

Old Owl Well, like several of the mini-locations in “The Lost Mine of Phandelver,” doesn’t have an official printed battlemap. Thankfully the campaign is popular enough that I was able to find one online and incorporate it into what turned into one of our longest, and more interesting combat encounters. Continue reading “D&D 5E – “Lost Mine of Phandelver” Session 11 Recap”