Kingdom Hearts 3 Has a Nostlagia Problem [Pixelkin]

Read the full opinion piece at Pixelkin

A YA-friendly, easy-to-play action-adventure that explores and celebrates Disney animated movies should be a winning formula. It certainly was in 2002 when the original Kingdom Hearts launched on the PlayStation 2. The popularity of the series and decade plus drought of a main-line game created a huge amount of anticipation for Kingdom Hearts 3.

Unfortunately, Kingdom Hearts 3 feels like a PS2 game in all the worst ways.

Read the full opinion piece at Pixelkin

The Expanse Is The Best Sci-Fi Show on TV [Polygon]

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Star Wars is once again the crowning king of box office blockbusters. Star Trek has been rebooted and revitalized for a new generation. In just a few months we will see the highly anticipated next chapter of Mass Effect, arguably gaming’s best sci-fi universe.

But with a solid cast, near-future speculative setting and a fantastic book series, no one comes close to achieving the level of sci-fi greatness on television of Syfy’s The Expanse. Here’s why you need to be watching when season two arrives on Feb. 1.


What The Walking Dead Can Learn from LOST and Game of Thrones [Polygon]

Read the full article at Polygon

Midway through its third season, Lost was in a bit of a crisis. Its bulky seasons were proving unsustainable, and the show spent too much time focusing on minor characters or stirring up pointless side plots. It felt like it was being drawn out for far too long.

Showrunners Damon Lindelof and Carlton Cuse listened. They declared the sixth season would be the series’ last. They tightened the number of episodes in each season to around 15 and focused on providing answers to ongoing mysteries. Ratings stabilized, and now Lost is widely considered a pinnacle of modern story-telling in television.

The Walking Dead is currently experiencing its Lost season three moment. The good news is, though, there’s still time to fix it. In its translation from a black and white comic book series to television sensation, The Walking Dead‘s biggest hurdle hasn’t been violence, gore or characters. It’s pacing.


The Dangerous Seduction of Video Game Hype [Pixelkin]

The 2013 VGX trailer created years-long excitement for No Man’s Sky that proved too good to be true.

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It’s okay to get excited about exciting things. And video games can be pretty darn exciting. Take No Man’s Sky. An incredible open world space adventure with a near infinite amount of planets and alien wildlife waiting to be discovered. It sounded too good to be true.

Turned out, it was.

We all first learned of No Man’s Sky’s existence from the jaw-dropping trailer shown at the 2013 VGX awards show. The trailer did a fantastic job creating excitement and anticipation for this adventure about exploring uncharted worlds. No one was certain how the game would actually play, or how a small indie studio would pull it off. So began several years of feverish speculation and wishful thinking.