Age of Wonders: Planetfall Review [Pixelkin]

Read the full review at Pixelkin

In 2014 Triumph Studios revitalized the niche 4X strategy series Age of Wonders with the excellent Age of Wonders 3. After two solid expansion packs the studio quietly began working on their next project, and was acquired by Swedish publisher Paradox Interactive, known for big, densely packed strategy games.

Age of Wonders: Planetfall is the long-awaited next step in the franchise. It’s less of an evolutionary leap forward, but builds upon the successes of Age of Wonders 3 along with several smart and fun gameplay improvements and dozens hours of replayability.

Read the full review at Pixelkin

Marvel Ultimate Alliance 3 Tips, Synergies, and Team Bonuses [Pixelkin]

Read the full guide at Pixelkin

Marvel Ultimate Alliance 3 is a flawed but fantastic action-brawler. One of its biggest flaws is how poorly it describes some of its underlying mechanics, such as attributes and synergies. We’ve compiled some quick tips, details, and strategies so you can spend less time staring at statistics and more time punching bad guys.

Read the full guide at Pixelkin

Frostpunk Review [Pixelkin]

A unique post-apocalyptic city-builder that forces you to maintain hope as much as heat and wood.

Read the full review at Pixelkin

Things were going well, or least as well as can be expected against an apocalyptic snowstorm, until the temperature plummeted another 40 degrees. “Snowmaggeddon” is a joke during brutal winters. But nobody’s laughing in the world of Frostpunk when temperatures approach -90 degrees, rendering most of the world uninhabitable.

In the last city my supply of coal dwindled to nothing as my geothermic reactor began shutting down. I watched a cascade of Bad News as my workforce grew sick, homes grew cold, and people began dying.

I was forced to pass a law to enable emergency 24 hour shifts. Brave men and women operated frozen coal mines in the dead of night to give us the juice we needed. Some grew sick, and some were so frostbitten they had to have limbs amputated.

But the city survived. These harrowing moments solidify Frostpunk as one of the most memorable and emotional city building sims I’ve ever played.

Read the full review at Pixelkin

My Top Ten Games of 2017: #10

My top ten favorite games of the year, presented in ascending order each day leading into the holidays. Look for my full Top Ten list with categories and awards on December 24!

#10 Fire Emblem Heroes

Last year saw my first ever mobile game inclusion in my annual Top Ten Games of the Year list with Pokémon GO. Yet another Nintendo-adjacent property squeaks into my list this year with Fire Emblem Heroes.

Unlike Pokémon GO, Fire Emblem Heroes is a reasonable facsimile of its venerable tactical strategy-RPG series. By smartly condensing battle maps into the exact size of a phone screen (or tablet), the series was translated reasonably well onto the mobile platform. Continue reading “My Top Ten Games of 2017: #10”

StarCraft: Remastered Review [Pixelkin]

Read the full review at Pixelkin

Blizzard’s online service Battle.net wasn’t quite my first foray into online gaming, but it did solidify my love of computer gaming throughout the late 90s and early 2000s. Many a Friday evening in the early days of high school were spent constructing marines and mowing down Zerg with friends. To say I have deeply ingrained nostalgia for StarCraft is an understatement.

StarCraft: Remastered is a very faithful HD update to one of the best strategy games ever created. It suffers a bit from forgoing any gameplay or UI updates that strategy games from the last two decades have evolved (such as StarCraft 2). But make no mistake, StarCraft: Remastered makes a great game better.

Read the full review at Pixelkin

My Top Ten Games of 2016: #2

 My top ten favorite games of the year, presented in ascending order each day leading into the holidays. Look for my full Top Ten list with categories and awards on December 24!

#10 Pokémon GO
#9 Skylanders Imaginators
#8 Stellaris
#7 Shadow Tactics: Blades of the Shogun
#6 Fire Emblem Fates
#5 Overwatch
#4 Pokémon Sun and Moon
#3 XCOM 2

#2 Sid Meier’s Civilization VI

top five 2016

More than any other game on my list, Civilization VI benefits from “game I most recently played” syndrome. I’m still knee deep into Civ VI, cresting 60 hours and just finished my fifth game. Had XCOM 2 released now and Civ back in February, the two might be in reverse order.

Out of the gate Civilization VI is the most complete Civ packaged I’ve ever played, building upon the successful elements of previous games while tweaking and adding its own. After the slight misstep of Beyond Earth, Civilization VI is a return to strategy greatness. Continue reading “My Top Ten Games of 2016: #2”

My Top Ten Games of 2016: #7

 My top ten favorite games of the year, presented in ascending order each day leading into the holidays. Look for my full Top Ten list with categories and awards on December 24!

#10 Pokémon GO
#9 Skylanders Imaginators
#8 Stellaris

#7 Shadow Tactics: Blades of the Shogun

shadow-tactics-banner

Occasionally I’ll have some last minute additions to my game of the year list, but none more last minute than this one. Shadow Tactics: Blades of the Shogun just released last week, and I’ve already completely fallen in love with this unique real-time tactical stealth game.

Shadow Tactics drops you into an incredibly cool, and violently dramatic time period: 17th century Japan, the height of the age of samurai. Instead of randomized soldiers you play as five distinct heroes, each with personalities and unique abilities. Mugen the honorable samurai can defeat multiple foes and has the largest health pool, but only the ninjas Hayato and Yuki can use hookshots to scramble onto rooftops. Continue reading “My Top Ten Games of 2016: #7”