Roll20 Review – Acquisitions Incorporated

Move over, Phandelver, The Orrery of the Wanderer is my new favorite 5E Adventure.

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A review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

Support my video work via Patreon.

I’m a fan of Acquisitions Incorporated, ever since I listened to their first adventures in Dungeons & Dragons Fourth Edition. Their fun-loving antics didn’t immediately draw me into D&D, but their continued adventures was a major factor into eventually running a permanent, ongoing series of live-streamed adventures with my friends.

I’m predisposed to liking anything with their involvement, so you may want to take this review with a grain of salt. That being said, the adventure included in the Acquisitions Incorporated Roll20 module, “The Orrery of the Wanderer,” is the best I’ve seen out of D&D Fifth Edition, finally supplanting Lost Mine of Phandelver as the premiere low-level campaign.

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Stranger Things D&D Starter Set

Hunt down the Thessalhydra, journey to the Upside Down, and survive the Demogorgon in this officially licensed D&D Starter Set.

A review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

Support my video work via Patreon.

Like many geeks Stranger Things is one of my favorite shows, and not just because the series opens with a group of 80s kids playing tabletop Dungeons & Dragons in the basement. It’s supremely cool to see an official D&D tie-in product, as no small number of players became D&D fans at least in part by Stranger Things.

The Stranger Things Dungeons & Dragons Starter Set has everything you need to quickly jump in and play D&D, using the included pre-made characters. The adventure is ripped straight out of the series as the adventurers hunt down the monstrous Thessalhydra, with plenty of literal and metaphorical nods to the show along the way.

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Ghosts of Saltmarsh

Embark on a series of high seas adventures in this collection of updated classic D&D adventure modules.

A review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

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Ghosts of Saltmarsh is similar in concept to 2017’s Tales of the Yawning Portal, a collection of seven classic Dungeons & Dragons modules updated and converted to Fifth Edition. Instead of a dungeon-crawling theme, we’re on a boat!

MAJOR SPOILERS – DM’s only!

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Roll20 Review- Guildmasters’ Guide to Ravnica

The arcane-punk urban world of Magic: The Gathering’s Ravnica gets an official fifth edition conversion with new races, subclasses, backgrounds, and a 1st-level adventure.

A press review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

Support my video work via Patreon.

roll20 reviewMy history with Magic: The Gathering is ancient to say the least. I was there on the front lines when it launched in the early 90s, obsessing over booster packs and deck builds, and playing it in between band practice in middle school. By high school its popularity with my friends and I had worn out a bit, though I still dabbled occasionally.

Fast forward about two decades and Magic is still riding high while other big collectible card games have come and gone. Despite both D&D and M:TG being owned by the same company, it’s taken until recently to get official crossover content. Gulidmasters’ Guide to Ravnica represents the first print book that uses lore, creatures, and races from the card game and converts them to Dungeons & Dragons Fifth Edition.

The Roll20 module includes a first level adventure, the full compendium of lore, races, and creatures, and a bonus character art pack. The guild-focused content is thorough and interesting, with plenty of options for players and ideas for DM’s wanting to run an adventure in this arcane-punk city.

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Waterdeep: Dungeon of the Mad Mage

Undermountain features an absolutely gigantic mega-dungeon and some of the best dungeon designs I’ve ever seen.

A press review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

Support my video work via Patreon.

It wouldn’t be a proper Dungeons & Dragons adventure without at least one dungeon crawl. Different published adventures have leaned more heavily into the dungeon theme than others, but Waterdeep: Dungeon of the Mad Mage definitely wins the Most Dungeon award I just made up.

Welcome to Undermountain, the 23-level mega-dungeon!

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Waterdeep: Dragon Heist

The urban adventure takes place entirely within Waterdeep, and features four different villainous paths and a disappointing new map style.

A press review copy of the module was provided. Find more Roll20 Reviews on my website and YouTube channel. Support my reviews via Patreon.

roll20 reviewIt’s been a full year since the last Dungeons & Dragons Fifth Edition campaign book. I had high praise for Tomb of Annihilation, and it’s been a long time since D&D fans have had any official new content to savor.

The urban adventure of Waterdeep: Dragon Heist is far removed from the more exotic locales of Ravenloft, Chult, and the Underdark. Waterdeep is the largest city on the Sword Coast with plenty of content to offer, but it’s more about warehouses and gang wars than, well, dungeons and dragons.

Unfortunately the minimalist blank ink on graph paper map style is exacerbated in a digital format like Roll20. Combined with the fact that it’s solely a Tier 1 adventure for levels 1-5 with the price tag of a full campaign book and Waterdeep: Dragon Heist has the dubious honor of being one of the weakest – if not the weakest – fifth edition adventure yet.

MAJOR SPOILERS – DM’s only!

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Roll20 Review: Mordenkainen’s Tome of Foes (Rrakkma)

Mordenkainen adds a host of exotic, alien, and demonic creatures, while Rrakkma provides a sample dungeon crawl in the Plane of Madness.

A press review copy of the module was provided. Find more Roll20 Reviews on my website and YouTube channel.

Mordenkainen’s Tome of Foes is the third official bestiary released for Dungeons & Dragons Fifth Edition, following the original Monster Manual (2014) and Volo’s Guide to Monsters (2016). At this point we’ve cataloged all of the creatures we’d find in a typical fantasy setting. The Tome of Foes provides much more exotic fare. If you love your cosmic horror and demons, Mordenkainen is here for you.

In the interest of reviewing a bestiary for Roll20, I’ll be focusing this review on the free Adventurer’s League tie-in adventure, “Rrakkma.”

Note that “Rrakkma” is only available to Roll20 Pro subscribers.

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