Roll20 Review – Baldur’s Gate: Descent Into Avernus

Go to hell in the this official Dungeons & Dragons Fifth Edition campaign for levels 1-13.

A review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

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Baldur’s Gate: Descent Into Avernus is the first fully original level 1-10+ campaign release since 2017’s Tomb of AnnihilationIt maintains the odd city-colon-adventure naming scheme from last year’s Waterdeep duology, though the city of Baldur’s Gate is featured only in the first of five parts, representing a fast-track to get the players leveled up and battling demons and devils in the first layer of hell as quickly as possible.

Avernus is an awesome setting and the adventure has one of the best endings of any of the official hard cover fifth edition adventures, tied to the fate of a central NPC, but Wizards’ insistent and repeated usage of Dyson Logos maps continues to translate poorly to a virtual tabletop such as Roll20.

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Acquisitions Incorporated

Move over, Phandelver, The Orrery of the Wanderer is my new favorite 5E Adventure.

A review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

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I’m a fan of Acquisitions Incorporated, ever since I listened to their first adventures in Dungeons & Dragons Fourth Edition. Their fun-loving antics didn’t immediately draw me into D&D, but their continued adventures was a major factor into eventually running a permanent, ongoing series of live-streamed adventures with my friends.

I’m predisposed to liking anything with their involvement, so you may want to take this review with a grain of salt. That being said, the adventure included in the Acquisitions Incorporated Roll20 module, “The Orrery of the Wanderer,” is the best I’ve seen out of D&D Fifth Edition, finally supplanting Lost Mine of Phandelver as the premiere low-level campaign.

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Stranger Things D&D Starter Set

Hunt down the Thessalhydra, journey to the Upside Down, and survive the Demogorgon in this officially licensed D&D Starter Set.

A review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

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Like many geeks Stranger Things is one of my favorite shows, and not just because the series opens with a group of 80s kids playing tabletop Dungeons & Dragons in the basement. It’s supremely cool to see an official D&D tie-in product, as no small number of players became D&D fans at least in part by Stranger Things.

The Stranger Things Dungeons & Dragons Starter Set has everything you need to quickly jump in and play D&D, using the included pre-made characters. The adventure is ripped straight out of the series as the adventurers hunt down the monstrous Thessalhydra, with plenty of literal and metaphorical nods to the show along the way.

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Ghosts of Saltmarsh

Embark on a series of high seas adventures in this collection of updated classic D&D adventure modules.

A review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

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Ghosts of Saltmarsh is similar in concept to 2017’s Tales of the Yawning Portal, a collection of seven classic Dungeons & Dragons modules updated and converted to Fifth Edition. Instead of a dungeon-crawling theme, we’re on a boat!

MAJOR SPOILERS – DM’s only!

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Roll20 Review- Guildmasters’ Guide to Ravnica

The arcane-punk urban world of Magic: The Gathering’s Ravnica gets an official fifth edition conversion with new races, subclasses, backgrounds, and a 1st-level adventure.

A press review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

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roll20 reviewMy history with Magic: The Gathering is ancient to say the least. I was there on the front lines when it launched in the early 90s, obsessing over booster packs and deck builds, and playing it in between band practice in middle school. By high school its popularity with my friends and I had worn out a bit, though I still dabbled occasionally.

Fast forward about two decades and Magic is still riding high while other big collectible card games have come and gone. Despite both D&D and M:TG being owned by the same company, it’s taken until recently to get official crossover content. Gulidmasters’ Guide to Ravnica represents the first print book that uses lore, creatures, and races from the card game and converts them to Dungeons & Dragons Fifth Edition.

The Roll20 module includes a first level adventure, the full compendium of lore, races, and creatures, and a bonus character art pack. The guild-focused content is thorough and interesting, with plenty of options for players and ideas for DM’s wanting to run an adventure in this arcane-punk city.

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Waterdeep: Dungeon of the Mad Mage

Undermountain features an absolutely gigantic mega-dungeon and some of the best dungeon designs I’ve ever seen.

A press review copy of the module was provided. Read more Roll20 Reviews and watch the video reviews on my YouTube channel.

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It wouldn’t be a proper Dungeons & Dragons adventure without at least one dungeon crawl. Different published adventures have leaned more heavily into the dungeon theme than others, but Waterdeep: Dungeon of the Mad Mage definitely wins the Most Dungeon award I just made up.

Welcome to Undermountain, the 23-level mega-dungeon!

MAJOR SPOILERS – DM’s only!

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Roll20 Review – Waterdeep: Dragon Heist

The urban adventure takes place entirely within Waterdeep, and features four different villainous paths and a disappointing new map style.

A press review copy of the module was provided. Find more Roll20 Reviews on my website and YouTube channel. Support my reviews via Patreon.

roll20 reviewIt’s been a full year since the last Dungeons & Dragons Fifth Edition campaign book. I had high praise for Tomb of Annihilation, and it’s been a long time since D&D fans have had any official new content to savor.

The urban adventure of Waterdeep: Dragon Heist is far removed from the more exotic locales of Ravenloft, Chult, and the Underdark. Waterdeep is the largest city on the Sword Coast with plenty of content to offer, but it’s more about warehouses and gang wars than, well, dungeons and dragons.

Unfortunately the minimalist blank ink on graph paper map style is exacerbated in a digital format like Roll20. Combined with the fact that it’s solely a Tier 1 adventure for levels 1-5 with the price tag of a full campaign book and Waterdeep: Dragon Heist has the dubious honor of being one of the weakest – if not the weakest – fifth edition adventure yet.

MAJOR SPOILERS – DM’s only!

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