DMs Guild Review – Traps, Trammels, & Triggers

100 traps, alarms, barriers, and illusions to torment your players with.

A review copy of “Traps, Trammels, & Triggers” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Grim Press

Traps are a classic component to any dungeon, and thus a staple of D&D adventures. Yet I review lots of monster supplements, and very few supplements devoted to traps.

Traps, Trammels, & Triggers is all about traps, offering 100 different trap designs, from simple pits to hallucinogenic fields of flowers.

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DMs Guild Review – Trouble in Wealdham

Save a small town from some undead in this tier 1 adventure designed for 3rd level.

A review copy of “Trouble in Wealdham” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: T.M. van Dalen

Trouble in Wealdham isn’t an official Adventurer’s League module but it may as well be. At 20 pages it’s a relatively short and aggressively straightforward adventure designed for tier one, as our heroes are sent to a small town to investigate some recent problems.

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Icewind Dale: Rime of the Frostmaiden Session 20 Recap

The party follows the tunnel beneath the mead hall into the cave lair of our giant-size troublemakers.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 4 Eladrin Bard of Eloquence
Fray, level 4 Halfling Barbarian of the Beast
Celeste, level 4 Half-orc Sun Soul Monk
Edmond, Level 4 Human Alchemist Artificer
Thimbleweed, level 4 Gnome Swarmkeeper Ranger

Having defeated the mutated mead, the Marshals descend into the tunnel beneath the brewery and find the cave lair of the troublemakers behind all of the town’s problems.

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DMs Guild Review – Eoth Khalstan’s Revised Encyclopaedia of Great Animals & Draconic Beings

Over 50 beasts and dragons, along with five subclasses and a dozen magic items.

A review copy of “Eoth Khalstan’s Revised Encyclopaedia of Great Animals & Draconic Beings” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Daniel Kay

Beasts are arguably the most boring creature type in Dungeons & Dragons, and dragons are definitely the most frequently mined when it comes to new additions.  Why would then should you care about a monster supplement that’s all about beasts and dragons?

Because Eoth Khalstan’s Revised Encyclopaedia of Great Animals and Draconic Beings is a fun read with lovely original sketchbook art and a huge amount of content.

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DMs Guild Review – Monster Perks

Ten monster-expanding templates for any 5e creature.

A review copy of “Monster Perks!” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Chad M. LenschBlaise Wigglesworth

New creature statblocks are fun and exciting, but creature templates can be much more flexible and thematically rewarding. Monster Perks provides 10 new monster templates that expand any base monster from D&D 5e.

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Icewind Dale: Rime of the Frostmaiden Session 19 Recap

The Marshals find a back entrance into the Mead Hall; Thimbleweed discovers a survivor.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 4 Eladrin Bard of Eloquence
Fray, level 4 Halfling Barbarian of the Beast
Celeste, level 4 Half-orc Sun Soul Monk
Edmond, Level 4 Human Alchemist Artificer
Thimbleweed, level 4 Gnome Swarmkeeper Ranger

Thimbleweed is deep inside the Mead Hall, alone and surrounded by mutated giant bees. Yet he keeps his cool, finding a survivor from the Speaker’s night crew in the warehouse. Meanwhile, the rest of the party are introduced to a rear entrance into the Mead Hall.

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DriveThruRPG Review – The Book of Wondrous Magic

100 magic items, ranging from Common to Legendary.

A review copy of “The Book of Wondrous Magic 5e” was provided by the publisher. Find more RPG reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: M.T. Black Games

The Book of Wondrous Magic focuses heavily on magic items that aren’t weapons, shields, or armor, though you’ll still find around 20 swords, maces, staves, and ammunition, including a Deathmark Spear that can mark targets for extra damage, a Quaking Mace that can slam the ground for a shockwave, and a Razorvine Whip that grows serrated leaves that deal extra damage.

Most of what we’ll find are those other magic items: slippers, spectacles, talismans, wands, masks, figurines, and over a dozen rings. The compendium isn’t much to look at, but what’s inside is pure magic.

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Icewind Dale: Rime of the Frostmaiden Session 18 Recap

The Marshals arrived in the town of Good Mead, finding the mead hall quarantined and a town on the brink of revolt.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 4 Eladrin Bard of Eloquence
Fray, level 4 Halfling Barbarian of the Beast
Celeste, level 4 Half-orc Sun Soul Monk
Edmond, Level 4 Human Alchemist Artificer
Thimbleweed, level 4 Gnome Swarmkeeper Ranger

After an uneventful few hours on the road, the Marshals arrived in Good Mead, a town dominated by a large Mead Hall. A crowd had gathered in front of the building, demanding answers as to why it was closed. The building manager and corporate boss, Olivessa, kept everyone back, assuring that help was on the way.

And help had arrived in the form of the Marshals.

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DMs Guild Review – Weird Artifacts I Found In The Guild

100 uber-powerful artifacts, featuring curses, upgrades, and destructions; and a group bent on finding and protecting them.

A review copy of “Weird Artifacts I Found In The Guild” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Ashton DuncanMiłosz GawęckiHeath HarrisBryan HolmesIsaac A.L. MayBum LeeChad LenschCassandra MacDonaldAndrew S. MorleyIam PaceMicah WattRP DavisAshley May

In many fantasy RPGs, the term “artifact” is sometimes use interchangeably with magic items. But in Dungeons & Dragons, artifacts are defined as “unique magic items of tremendous power, with their own origin and history” [DMG 219].

The 100 artifacts detailed in Weird Artifacts I Found In The Guild are well-deserving of this category, offering incredibly detailed descriptions, backstories, and abilities for some of the most powerful and interesting magical items you could find.

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DMs Guild Review – The Incredible World of Doors & Locks

A supplement that’s all about one of the oldest challenges in the RPG genre – the closed door!

A review copy of “The Incredible World of Doors & Locks” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Martín Davico

Locked doors are a staple in RPGs, yet the base lockpicking rules in D&D 5e leave much to be desired. The Incredible World of Doors & Locks attempts to spice up the act of lockpicking with expanded rules and tables.

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