Live Segment on Good Morning Texas: Fun Family Board Games to Play This Holiday Season

Watch the video of my live segment on great family board games from Good Morning Texas!

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Good Morning Texas, board games cropped

As I mentioned in yesterday’s post I got to to go on the local ABC affiliate here in Dallas this morning and talk about some of my favorite recommended board games for families.

Click the link below to watch my full 5 minute segment! Big thanks to my awesome sister who’s a PR machine – follow her cooking and gardening page at The Rose Table.

http://www.wfaa.com/videos/entertainment/television/programs/good-morning-texas/2015/11/20/76114486/

Good Morning Texas, backstage

Talking Board Games Live on Good Morning Texas

From Ticket to Ride to Catan I talk about the best board games to jump into the hobby with and introduce to friends and family.

For all my fellow DFW, North Texas people, I’ll be appearing on Good Morning Texas (WFAA-ABC) on Friday, November 19 to talk about board games! Specifically great gateway or introductory games to play with the family this holiday season.

For a full list of my top ten board games to get you started in the hobby, check out my published article on Playboy.com (Safe for work).

Below is a list of the games I’m bringing with me to talk about live on air. Continue reading “Talking Board Games Live on Good Morning Texas”

Will Yo-Kai Watch Be the Next Pokémon? [Pixelkin]

The semi-recent mega Japanese franchise finally hits US Shores. I explain both the localized anime and new Nintendo 3DS game.

Read the full article at Pixelkin

yo-kai watch

In the fall of 1998, Pokémon hit U.S. shores. The Japanese mega-hit descended on the West with a multi-pronged media approach. Eager kids and teens were bombarded with the anime TV show, Gameboy games, and an endless parade of toys and full-length films. This massive approach turned into a huge success, and Pokémon remains one of the most beloved and popular children’s franchises. Ask anyone (kid or otherwise) to identify the now iconic electric yellow mouse who’s become a staple at the Macy’s Thanksgiving Day Parade and they will definitely know who he is.

Now we are poised on the precipice of an eerily similar situation. Yo-Kai Watch has been out for two years in Japan. It’s already spawned several 3DS games, a popular anime TV show, manga (Japanese comics), a feature film, and numerous toys and merchandise, including the watch.

Yo-Kai Watch just began airing on Disney X-D in the U.S. several weeks ago. The first game was released on November 6 for the 3DS. If Pokémon is any indication, Yo-Kai Watch could prove an equally big hit in in the U.S., despite having its roots in Japanese folklore.

Read the full article at Pixelkin

Guest Appearance on the Super Jump Radio Podcast

I had a guest appearance on the latest episode of geek podcast Super Jump Radio!

super jump radio banner

Once upon a time (last year) I was part of a really fun podcast with friends Cassidee and Aaron. Now I’m pleased to present my guest star appearance on the latest episode of their new podcast, Super Jump Radio!

We talk all about big new gaming release Fallout 4. Be sure to stay to the end to behold my greatness during the trivia section.

Listen to Episode 16 at the link below and subscribe on iTunes. You can also follow Super Jump Radio on twitter.

[audio http://static1.squarespace.com/static/55af9da6e4b0da5909fd72d0/t/564d240be4b0a93a30e8c396/1447896075327/SJRep16.mp3/original/SJRep16.mp3 ]

Gaming Backlog Final Thoughts – Monaco: What’s Yours Is Mine

A brilliantly designed and cleverly themed top-down cooperative stealth game that’s much less fun to play by yourself.

I have finished another backlogged game via Rogue’s Adventures. You can read my latest Final Thoughts below and also on my gaming blog on Game Informer.

Developer: Pocketwatch Games

Publisher: Pocketwatch Games

Release Date: April 24, 2013 (PC)

monaco characters

I’ve played several cooperative and multiplayer games for Rogue’s Adventures over the years. From Saints Row 4 to Trine 2 and Risk of Rain, I’ve been able to enlist friends to enhance the single player experience exponentially. Most cooperative games are vastly improved with the addition of a friend (or three), but in the case of Monaco: What’s Yours Is Mine, it’s damn near required.

Monaco resembles a top-down, pixelated arcade game. The emphasis is on stealth, however, as none of your intrepid criminals carry a weapon. Weapons and items can be found in extremely limited quantity, but your characters quickly go down in a fight, so stealthy maneuvering and strategical planning is the order of the day. Continue reading “Gaming Backlog Final Thoughts – Monaco: What’s Yours Is Mine”

Review – Sword Coast Legends [Pixelkin]

Limited options and connectivity issues sour the online cooperative and DM experiences, despite a well-crafted single-player campaign.

Read the full review at Pixelkin

review

Despite Dungeons and Dragons‘ recent renaissance, we’ve yet to receive a proper, officially licensed D&D video game since Neverwinter Nights 2 in 2006. The ’80s, ’90s, and early 2000s were replete with fantastic D&D-style role-playing games that helped define the genre in video games. So, developer N-Space had a lot to live up to with Sword Coast Legends. Though it had high potential, the current offering is a disappointing example of oversimplification.

Sword Coast Legends’ main selling point is the ability for one player to act as a live Dungeon Master. The Dungeon Master runs randomized dungeon modules or a custom-created campaign for up to four players. It’s an intriguing concept. It’s frankly astonishing that we haven’t seen a D&D game attempt before.

Read the full review at Pixelkin

Gaming Backlog Final Thoughts – Gunpoint

Rewiring security in this 2D stealth-puzzler is a blast, but it’s too short to fully embrace more advanced levels.

I have finished another backlogged game via Rogue’s Adventures. You can read my latest Final Thoughts below and also on my gaming blog on Game Informer.

 

Developer: Suspicious Developments

Publisher: Suspicious Developments

Release Date: June 3, 2013

Gunpoint-title

There’s an old joke that all critics really want to be creators – game critics want to be designers, film critics want to be screen writers, music critics want to be rock stars, etc. Occasionally a critic does successfully make that leap. Even late film critic Roger Ebert wrote an odd X-rated pseudo-sequel to Valley of the Dolls in the 60s. Former PC Gamer editor Tom Francis may not be a Roger Ebert, but his one-man stealth-puzzle game Gunpoint is a triumph of simplistic but effective 2D puzzle design.

Gunpoint stars Richard Conway, a private investigator that lives in a pixelated world full of guards, security cameras, and breakable windows. During the opening sequence Conway witnesses the murder of a potential new client while trying out his new Bullfrog brand Hypertrousers. The pants allow you to charge up super jumps, breaking through windows and falling from any height. This allows you to concentrate on the puzzles in each level rather than any tedious platforming.

Conway is suspect #1 in the murder investigation, and the story follows a funny tale as he’s hired to first erase the data by one party, then try and recover it by another. The story unfolds through a simple text-based dialogue between a pair of pixelated faces. It’s a rudimentary as you can get. Thankfully the writing is particularly amazing. I laughed out loud throughout the unfolding noir drama that maintains its self-aware snarkiness. Continue reading “Gaming Backlog Final Thoughts – Gunpoint”