No Man’s Sky Review [Pixelkin]

Underlying the promise of exciting exploration is a dull grind for the same few resources within a shockingly limited universe.

Advertisements

Read the full Mini-Review on Pixelkin

In space, no one can hear you scream. In No Man’s Sky, they can’t hear you at all. They can only read the names of planets and species you’ve discovered. An infinite universe of randomly generated planets is an intriguing premise. But underlying the promise of exciting exploration is a dull grind for the same few resources within a shockingly limited universe.

No Man’s Sky isn’t a grand massively multiplayer space game nor an action-packed space flight sim. It’s a survival-crafting game.

You begin on a random, undiscovered planet with a broken down spaceship. Using your laser multi-tool you can break down whatever counts for trees and rocks on your planet for basic resources. Resources are limited to a handful of categories, which helps prevent you from ever getting stuck on any one planet. But limitations like that peel back the layers of clever game design to reveal the not-so-clever base components.

READ THE FULL MINI-REVIEW ON PIXELKIN

Author: roguewatson

Freelance Writer

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s