Crafting Annihilation 5/09

Behind-the-scenes DM-only live stream of building and preparing our ongoing Tomb of Annihilation series.

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DMs Guild Review – The Dreaded Tunnels of Ruxabar

Venture through a gauntlet of poison and disease in this underground dungeon crawl for 8th level.

A review copy of “Adventure: The Dreaded Tunnels of Ruxabar” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by:  Mistfactor Press

The Dreaded Tunnels of Ruxabar” is a straight-forward dungeon crawl for five players around level eight. It’s a 20-page gauntlet through disease-infested caverns, with several modified monsters, tons of environmental hazards and traps, and a few new treasures. It also includes separate VTT-friendly player maps and tokens.

The adventure is very light on role-playing but I enjoyed the overall layout and interesting challenges within the dungeon.

Continue reading “DMs Guild Review – The Dreaded Tunnels of Ruxabar”

Goodreads Review – The Hidden Kingdom (Wings of Fire, #3)

The Hidden Kingdom (Wings of Fire, #3)The Hidden Kingdom by Tui T. Sutherland
My rating: 5 of 5 stars

Definitely my favorite Wings of Fire book yet. Glory was always the most interesting of the dragonets. Very defensive and sarcastic, but also carrying the most emotional baggage, from abusive caretakers to not even being part of the official prophecy. Her POV is immensely satisfying.

I also enjoyed that it breaks away from the “go somewhere, get captured, eventually fight their way out” formula of the first two books. The peaceful RainWing tribe is vastly different from the other areas. But we also get brief glimpses into NightWings and IceWings. The overarching plot lays down interesting developments that stay unresolved, but also make getting to the next book even more exciting. And we still get a really fun climax that’s far different than the action-packed endings of the first two novels.

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Let’s Play – XCOM 2: War of the Chosen Episode 32: The Final Battle

We flawlessly sneak into the ADVENT tower, then assault the final alien fortress with the overpowered Commander’s Avatar.

DLC: War of the Chosen, Tactical Legacy Pack, Resistance Warrior Pack
Mods: Commander’s Choice
Difficulty: Veteran

Episode 32: The Final Battle

M51: Operation Twisted Thunder – Secure the ADVENT Network Tower

  • Col. Gillian ‘Triton’ Flounderson (Specialist)
  • Col. Miri ‘The Monk’ Greycastle (Ranger)
  • Magus Dommel ‘Talus’ Stonereach (Psi Operative)

M52: Operation Leviathan – Assault the Alien Fortress

  • Col. Kazin ‘Mind-Zei’ Eldric (Templar)
  • Col. Gillian ‘Triton’ Flounderson (Specialist)
  • Col. Mauta ‘Shadowrun’ Kulia (Sharpshooter)
  • Magus Dommel ‘Talus’ Stonereach (Psi Operative)
  • Cap. Bryseis ‘Daemon’ Esterborn (Grenadier)
  • Col. Georgiano ‘George’ Tortle (Ranger)

Weekly video game adventures. Streamed live Mondays and Fridays.

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DMs Guild Review – Autumn Blues (Shadow Heist 3)

The Waterdeep agents discover a surprise underground dungeon and crime ring during the third heist adventure.

A review copy of “One Shot: Autumn Blues – Waterdeep’s Shadow Heist No. 3” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work via Patreon.

Designed by:  Christian Eichhorn

Autumn Blues” is the third one-shot adventure in Christian Eichhorn’s Waterdeep Shadow Heist trilogy, and like the others it’s designed as a straightforward heist mission from the local thieves guild. Unlike the first two adventures, “Autumn Blues” features a surprise underground dungeon as the PCs get the chance to shake down an entire criminal enterprise.

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Tomb of Annihilation Session 33 Recap

We return to Port Nyanzaru after weeks in the jungle, buying supplies and checking up on old friends before heading back out to Firefinger.

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Previously on Tomb of Annihilation

Mannix, level 5 Human Inquisitive Rogue/Wizard
Khaless, level 5 Half-Drow Assassin Rogue
Gillian, level 5 Triton Bard of Whispers
George, level 5 Tortle Battle Master Fighter/Rogue
Therin, level 5 Hill Dwarf Druid of the Moon

Thanks to the teleport circle in the Heart of Ubtao (and making friendly with Valindra) the party was able to return to Port Nyanzaru for the first time since they set out in the jungle back in *checks notes* Session 9!

We checked up on a few NPCs before setting out down the River Tiryki to tie up a loose end: retrieving Azaka’s stolen heirloom from the pterafolk of FireFinger.

Continue reading “Tomb of Annihilation Session 33 Recap”

Last Epoch Early Access Beta Preview [PC Gamer]

Read the full article at PC Gamer

When I unlocked the Bone Prison specialization for my Mark for Death spell, I forgot to read the fine print. Though a wall of bones now encircled my enemies, my once insta-cast spell now had a nasty side effect: a 20-second cooldown. But I was delighted to find that I could now cast another spell on each individual bone piece, turning my new bone prison into a cascading wall of death.

Last Epoch‘s skill system is a brilliant evolution of Path of Exile’s labyrinthine web of upgrades and Diablo 3’s rune modifications.

Read the full article at PC Gamer