Weekly video game adventures. Streamed live twice a week.
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I delve into the Forest of Inshriach, witness a cataclysmic event, and find more fairy golf puzzles.
In many ways Planet Zoo is a successful combination of Frontier Developments’ last two games: Planet Coaster and Jurassic World Evolution. The sim park management and robust construction tools from Planet Coaster are all here, but we’re trading in our Teacups and Giga Coasters for African Buffalo and Reticulated Giraffes. As in Jurassic World Evolution, these animals have a complex list of social, environmental, and dietary needs, and taking care of them is the most important element of running a successful zoo.
We play Gloomhaven on Tabletop Simulator!
Scenario #65 (our 3rd attempt)
Crystal, level 3 Orchid Spellweaver (Eric)
Rat Fink, level 3 Vermling Mindthief (Chris)
Curio, level 2 Quatryl Tinkerer (Heather)
TTS Mod: Gloomhaven – Fantasy Setup (Scripted UI)
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Over 50 magic items and over a dozen new spells.
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Designed by: Marco Bertini and Marco Fossati
We can always use more magic items, particularly on the lower end of the power spectrum, the commons and uncommons. Vault of Magic includes over 50 magic items, along with a little over a dozen new spells. The artwork and overall visual presentation is excellent, but the actual content left me wanting more.
The massive war for Hrakhamar wages on.
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Mannix, level 6 Human Inquisitive Rogue/Wizard
Khaless, level 6 Half-Drow Assassin Rogue
Gillian, level 6 Triton Bard of Whispers
George, level 6 Tortle Battle Master Fighter/Rogue
Therin, level 6 Hill Dwarf Druid of the Moon
The party continues the knock-down, drag-out fight with the firenewts of Hrakhamar, resulting in our second all-combat session in as many weeks.
The Sentry Tower boss proves a bit too much, so we continue through the forest labyrinth of fairy golf puzzles.