Marvel’s Avengers Beta Impressions [Pixelkin]

Read the full preview at Pixelkin

Thanks to the Marvel Cinematic Universe, the Avengers have become a household name. Although the original Avengers’ decade-plus domination at the box office has come to an end, Square Enix hopes to capitalize on the superhero popularity with Marvel’s Avengers.

Marvel’s Avengers is an action brawler with the online co-op, mission-based gameplay structure of the Destiny series. The action game shines best in the heat of battle, but the level design and loot leave a lot to be desired.

Read the full preview at Pixelkin

Back to the Future: Dice Through Time Review

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As far as classic 80s franchises go, none may be as sacred and universally beloved as the Back to the Future trilogy. The adventurous time-traveling series remains mercifully untouched by modern adaptations, but that doesn’t mean we don’t deserve a proper modern board game – or two!

Back to the Future: Dice Through Time (not to be confused with Back to the Future: Back in Time, another cooperative BTTF board game that released this year), continues Ravensburger’s trend of turning popular film franchises into satisfying, family-friendly tabletop experiences.

Read the full review on Pixelkin

Dungeon Defenders Awakened Review [Pixelkin]

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What is the difference between a new game and a remake? Despite being labeled as an all-new game in the tower-defense series, Dungeon Defenders: Awakened is clearly a remake of the original 2010 game.

That’s not necessarily a bad thing, as the original Dungeon Defenders effectively combined tower defense gameplay with co-op action. The formula remains as fun as it was a decade ago, though it’s disappointing to see so little improvement or changes.

Read the full review at Pixelkin

8 Bit Attack Review [Pixelkin]

Read the full review at Pixelkin

Cooperative dungeon crawling is one of my favorite digital past-times, and the same is true for tabletop gaming. In Petersen Games’ 8 Bit Attack, the pixelated dungeon has been distilled into a series of boss battles against aliens and demons, culminating in a gigantic showdown with Cthulhu himself.

The character and monster variety create lots of different situations, though the dice-chucking gameplay wears out its welcome long before it’s over.

Read the full review at Pixelkin

Borderlands 3 Review [Pixelkin]

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There are three main pillars for the Borderlands series: co-operative multiplayer, a bombastic and goofy cast of characters, and lots and lots of randomized gun loot. Gearbox may have played it relatively safe with the highly anticipated threequel in Borderlands 3, but they absolutely nailed all the important components that make this such a beloved series.

The Mad Max-like, zany comic universe of the Borderlands series has finally expanded beyond the planet of Pandora, as originally teased at the end of Borderlands 2 back in 2012.

Read the full review at Pixelkin

Marvel Ultimate Alliance 3: The Black Order Review [Pixelkin]

Read the full review at Pixelkin

Once upon a time, before the Marvel Cinematic Universe, there was a fun, easy to play, co-op action brawler series called X-Men Legends. Later they bequeathed the Marvel Ultimate Alliance series, featuring a huge roster of Marvel heroes and villains in co-op action full of fireballs, laser blasts, swift punches, sword strikes, and plenty of shield-throwing and Hulk-smashing.

The series lay dormant for the last decade, until now. Marvel Ultimate Alliance 3: The Black Order is a triumphant return, showcasing classic comic book writing, art, and action in a post-MCU world. The Black Order retains the deep stat-based RPG elements while maintaining its easy and co-op-friendly action gameplay with an impressive amount of content and replayability.

Read the full review at Pixelkin

Diablo Meets Destiny with action-RPG Killsquad [PC Gamer]

Read the full Early Access Preview via PC Gamer

Killsquad looks and loots like the lovechild of Diablo and Destiny and plays like a co-op MOBA. It hit Steam Early Access this week as an action-RPG for up to four players, drenched in a hellish sci-fi theme that could almost be a Doom spin-off with some of its demonic alien creatures. The fast-paced action is easy to jump into, with gorgeous art design, fun attacks, and, refreshingly, zero microtransactions.

Read the full Early Access Preview via PC Gamer

Risk of Rain 2 Shows Incredible Promise in Early Access [Pixelkin]

Read the full Early Access preview at Pixelkin

I lived through the initial 3D gaming era of the mid to late 90s. Whether for better or worse, most games made the awkward, ugly transition from pixels to polygons. And for every Mario 64 there was, well, a Sonic 3D.

Thankfully we’re far removed from those days. But rarely do we see a series so completely, and effectively transform from 2D to 3D, as I’ve seen in Risk of Rain 2. The sequel was announced and released via Steam Early Access during the Gearbox panel at PAX East, and it’s already fantastic.

Read the full Early Access preview at Pixelkin

Overcooked 2 Review [Pixelkin]

Read the full review at Pixelkin

It’s not uncommon to shout “just sautée the damn mushrooms already!” at your family members when playing Overcooked 2. The delightfully chaotic cooking simulator returns with more cooperative mayhem as players quickly work together to fulfill culinary orders while avoiding kitchen hazards.

The sequel offers a few new features but ultimately the same experience. Thankfully it’s still a winning recipe.

Read the full review at Pixelkin

Divinity: Original Sin is a Great Co-op RPG for Couples [Pixelkin]

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Seven months and 80 hours later my partner and I finally put down our PS4 controllers in triumph to watch the end credits roll on Divinity: Original Sin Enhanced Edition.

We have played many cooperative games together over the years but none have enthralled both of us quite like D:OS. Its rewarding tactical combat system, huge world, and most importantly, a story that weaves together both characters equally kept us invested in one of the best cooperative gaming experiences we’ve ever had.

Read the full article on Pixelkin