DriveThruRPG Review – The Darkness Beneath Dalentown

A multi-level dungeon crawl through ooze-filled sewers and mines for Tier 2.

A review copy of “The Darkness Beneath Dalentown” was provided by the publisher. Find more reviews on my website and YouTube channel.

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Designed by: Tim Bannock, Matthew Bannock

The Darkness Beneath Dalentown isn’t the first ooze-themed dungeon crawl I’ve reviewed, and probably won’t be the last. The multi-level dungeon features beautiful full color battle maps from Elven Tower, but the combat-heavy adventure leads a lot to be desired.

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DMs Guild Review – Masque of the Red Death Player’s Guide

A 100+ page rulebook updating the Gothic Earth campaign setting into D&D 5e, including new rules, classes, and archetypes.

A review copy of “Masque of the Red Death Player’s Guide” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Jeremy ForbingAnthony JoyceBJ Hensley

Had I read Masque of the Red Death Player’s Guide before reviewing Red Jack, I would have had a much better understanding of Gothic Earth. The 100+ page rulebook effectively adapts D&D 5e’s rules into the late 19th century supernatural setting, providing new classes, archetypes, weapons and rules into an extremely well-produced and organized book.

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DMs Guild Review – Baldur’s Gate: City Encounters

40 urban encounters tied to Baldur’s Gate, with a tension meter as the city falls towards oppressive order or bloody chaos.

A review copy of “Baldur’s Gate: City Encounters” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Justice ArmanAnthony JoyceAnne GregersenGordon McAlpin

Although the city name is right there in the title, Baldur’s Gate is only featured in the opening chapter of the D&D 5e adventure Baldur’s Gate: Descent Into Avernus, mostly serving as a low-level series of quests to get the party leveled up before going to hell.

If you’re looking to expand that chapter, or use the city in your own campaign, Baldur’s Gate: City Encounters features 40 events and encounters tailor made for the City of Blood, providing the perfect mix of serious, meaningful encounters as well as fun, flavorful events.

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DMs Guild Review – The Academy: The Wizard Class Hall

A sourcebook detailing a classic staple of fantasy stories: the magic wizard university, as well as new wizard player features.

A review copy of “The Academy: The Wizard Class Hall” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Jason BakosThemis ParaskevasMatthew Whitby

Harry Potter popularized the magical fantasy school with Hogwarts, though by no means invented in. I remember being a big fan of Discworld’s Unseen University throughout the 90s.

The Academy: The Wizard Class Hall presents the familiar trope of the fantasy wizard school within the D&D universe. It includes over 30 pages of detailed information, along with new feats, familiars, spells, sidekicks, and a mini-adventure.

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DMs Guild Review – Fleshforge (Dwiergus #2)

Over 20 demonic monstrosities from Dwiergus’ hellish flesh-factories.

A review copy of “Fleshforge (Dwiergus #2)” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Remley Farr

When I reviewed the first Dwiergus adventure, Petey’s Pork Pie Emporium, I proclaimed it a “deliciously twisted mega-dungeon” with a unique art style and gruesomely humorous design.

The follow-up, Fleshforge, isn’t an adventure at all. It’s a monster supplement featuring over 20 horrors that fit right in with the designer’s intriguingly macabre theme.

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DMs Guild Review – Monster Manual Expanded

Over 450 monster variants based on the original 5E Monster Manual.

A review copy of “Monster Manual Expanded” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Mannix “Dragonix” Manansala

The original D&D Fifth Edition Monster Manual features over 150 monster and NPC statblocks, from angels and aboleths to yuan-ti and zombies. It’s a staple for any DM, but can be lacking when it comes to individual sections, such as having only a single statblock for each of the different giant tribes.

Monster Manual Expanded seeks to rectify these issues, acting as an unofficial expansion pack to the Monster Manual by adding a multitude of new variations of existing monsters, creating an astonishing tome of over 450 statblocks.

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DMs Guild Review – Faiths of the Forgotten Realms 2

100 Class Archetypes and over 100 spells themed around the non-human gods and goddesses of the Forgotten Realms.

A review copy of “Faiths of the Forgotten Realms 2” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Micah Watt (Pyromaniac Press), with Scott BeanRyan LangrIsaac MayBryan HolmesMarquis HartisSteve FidlerAnne GregersenAshley MayJustyn Johnston

One of my favorite Dungeons & Dragons video games, and one of my earliest introductions to D&D, is Neverwinter Nights. I loved downloading and playing countless modules, but I also discovered a love of creating characters, dreaming up their backstories and tying in thematic abilities and equipment.

Reading through the massive 150+ page player supplement Faiths of the Forgotten Realms 2 brings fond memories of theory-crafting characters, thanks to the 100 (!) new class archetypes themed around exotic non-human deities.

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