I interviewed Paradox Interactive and Free League Publishing on Paradox’s recent board game licensing extravaganza, including the Kickstarter-funded Crusader Kings: The Board Game.
You can read it in the October issue of Tabletop Gaming Magazine, available now in print and digital.
My top ten favorite games of the year, presented in ascending order each day leading into the holidays. Look for my full Top Ten list with categories and awards on December 24!
#10 Pokémon GO
#9 Skylanders Imaginators
We officially crack into my Top Five Games of the Mid-Year with Stellaris. Though it ultimately fell a few places in my final ranking, that’s more a testament to the incredible line-up from the second half of the year than any failing on how much I enjoyed this grand strategy space game.
Paradox Interactive’s grand strategy titles were always a cut above what I could enjoy, steeped in deep complexity and complicated interfaces. Stellaris rises above all that with an awesome sci-fi theme to create a surprisingly accessible grand strategy title. Continue reading “My Top Ten Games of 2016: #8”
Stellaris captures the craziness and fun of sci-fi in an engaging, infinitely replayable strategy game.
Grand Strategy games have been around for awhile – a genre coined and perfected by Swedish developers Paradox Interactive. Previous Paradox titles dove headfirst into Medieval and World War history, and Stellaris finally takes us to the stars.
Managing European provinces is trite compared to large-scale galactic conquest, allied federations, and playing god to lesser beings. Stellaris isn’t just Paradox’s most accessible title; it’s also the best space empire management game I’ve ever played.