Roll20 Review: The Twilight Child (War for the Crown 3)

Confront nightmare demons, traitorous guards, and a sinister cult in the city of Yanmass in the third adventure for the War for the Crown.

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A press review copy of the module was provided. Find more Roll20 Reviews on my website and YouTube channel.

The War for the Crown returns to an urban setting in the third Pathfinder Adventure Path module, The Twilight Child. It’s designed for a party of 7th level heroes who have completed the previous two modules, and they should reach 10th level by the end, making it a solid Tier 2 adventure.

The Twilight Child provides a bounty of interesting side quests within the mercantile city of Yanmass, and more importantly for a Roll20 module, plenty of quality maps to support them.

Continue reading “Roll20 Review: The Twilight Child (War for the Crown 3)”

Roll20 Review: Songbird, Scion, Saboteur (War for the Crown 2)

Pose as local nobles and win the hearts and minds of the people of Meratt in Part 2 of the War for the Crown.

A press review copy of the module was provided. Find more Roll20 Reviews on my website and YouTube channel.

The sophomore adventure in the War for the Crown Adventure Path follows more of the political intrigue and social maneuvering from the first. It’s designed to run directly after Crownfall, with PCs beginning at 4th level and advancing to 7th at the conclusion.

In Songbird, Scion, Saboteur, the PCs travel north to the county of Meratt, assuming the role of long-lost nobles, hob-nobbing at posh parties, helping the local populace with various odd-jobs and missions, and culminating in the PCs’ invasion of the ruling noble.

The adventure hits all the right beats, though running many areas, particularly the mini open-world section of Part 2, could prove tricky to run in Roll20. Continue reading “Roll20 Review: Songbird, Scion, Saboteur (War for the Crown 2)”

Roll20 Review: Crownfall (War for the Crown 1)

A press review copy of the module was provided. Find more Roll20 Reviews on my website and YouTube channel.

Every new edition of Dungeons & Dragons has its naysayers, but in the mid 2000s Fourth Edition’s announcement was especially volatile compared to the widely beloved 3.5 edition. So much so that one company split off and created their own RPG system heavily based on 3.5 edition. Pathfinder did the unthinkable and proved more popular than Dungeons & Dragons for several years, until Dungeons & Dragons Fifth Edition arrived in 2014.

My own experience with Pathfinder is quite limited. When we first got into doing role-playing games online via Roll20, we actually started with Pathfinder, playing for several months. That game was cancelled when our GM abruptly left, and it would be several months before we got bit by the RPG bug again, first with Shadowrun and then with D&D 5E.

Now, finally, Pathfinder has officially come to Roll20. Roll20 is completely open, meaning you could always play Pathfinder, but with official licensing support comes Roll20-created character sheets, as well as professionally adapted modules, the likes of which we’ve been seeing (and I’ve been reviewing) for D&D over the last several months. Continue reading “Roll20 Review: Crownfall (War for the Crown 1)”

Roll20 Partnering with Paizo for Official Pathfinder, Starfinder Modules

Roll20 and Paizo, Inc have announced a partnership to bring Paizo’s Pathfinder and Starfinder roleplaying systems to Roll20.

“The Roll20 community has been vocal for years about wanting official Pathfinder support on our platform and we are very excited to start providing it,” said Nolan T. Jones, Managing Partner of Roll20. “The added benefit of getting to be part of the already successful first voyages of the Starfinder universe only makes this better.”

The first fruits of this partnership begin bearing today, with the release of the official Pathfinder character sheets for Roll20 Pro subscribers.  The sheets will roll out to everyone on March 22.

March 22 is also the launch of the first official Pathfinder module, Crownfall, the first volume of the new War for the Crown Adventure Path. Crownfall is available for pre-order for $27.99. It includes over 40 NPC character sheets, 11 pregen PC sheets, and 4 maps with pre-placed tokens and dynamic lighting.

Look for my review on launch day!

Future volumes of War for the Crown will be released as addons that can be directly added into Crownfall.

I played a bit of Pathfinder a few years ago, and enjoyed it as a facsimile to Dungeons & Dragons 3.5 edition. But I’m particularly excited for Starfinder content. Not only is it the brand new hotness from last fall (read my review of the Starfinder Core Rulebook), but D&D lacks a quality sci-fi equivalent. Look for more Roll20 Starfinder, and Pathfinder, news and modules throughout the year.

In related news, Roll20 recently celebrated surpassing the three million mark with a big update. The video and voice chat WebRTC has been improved, the marketplace has been redesigned, and the Compendium has been upgraded for easier searching and filtering.

Introducing Our New Weekly Shadowrun Tabletop Role-Playing Adventures!

Last year my friends and I gathered together with the power of Skype, Roll20, Google Sheets and .PDFs to fulfill a longstanding desire to play tabletop role-playing adventures over the internet.

We’re all in our 30s and my closest friend lives 200 miles away, with the farthest living several states over. We see each other about once a year during a glorious New Year’s Eve get together where we mostly play board games.

Shadowrun 5eDespite our love of everything nerdy and game-y we missed out on playing traditional pen and paper role-playing games growing up. I was the only one with any experience with Dungeons and Dragons (2nd edition) and even I’d only played a handful of sessions.

We started up an official weekly, live streamed role-playing group playing Pathfinder last year, and it was an absolute blast. Unfortunately over the course of a few months we only got through one complete dungeon crawl and were halfway through a second adventure before our GM dropped out due to personal reasons.

Fast-forward several months and we’re back ready to tackle the awesome virtual role-playing utility that is Roll20 and go on more adventures, with two major changes. First, I’ll be the Gamemaster! Our old GM is still MIA and I’ve always fancied myself the creative story-teller type. Also as a stay at home dad and part time writer I generally have the most time among my friends to devote to this venture.

The second big difference is we’ll be playing Shadowrun Fifth Edition. Even while we were in the midst of playing Pathfinder (which is basically just DnD) I talked about how If I tried my hand at being GM, I’d definitely do Shadowrun.

Shadowrun anniversary cover

Though it has existed since the 80s I’d only tangentially heard of Shadowrun growing up. I had seen the box art of the old Genesis and SNES games but never played them. I thought the cyberpunk motif was cool but at the time was balls-deep into the fantasy worlds of Dragonlance, Discworld and the Forgotten Realms.

It wasn’t until Harebrained Schemes ran their successful Kickstarter project to create a new tactical Shadowrun game that I began to take interest. While I didn’t back it at the time, I bought and played it right when it came out in the Summer of 2013 – sneaking it onto my backlog gaming schedule.

I loved that game, but even more I loved that universe and the concept of urban fantasy + cyberpunk. Dystopian mega-corporations ruling the world, whole sections of cities run by gangs, easy access to drugs and weapons – it was all very much 80s sci-fi and I adored it.

We read through the Quick Start Rules and got together to choose from the pre-generated characters and learn about the game. I crafted the one-module beginner adventure (Food Fight) in Roll20 and we had our first session last week. I didn’t live stream it as it was still very much a learning experience for everyone involved and didn’t want the added distraction. But I did record and upload it to my YouTube channel in case anyone wants to go back and see Where It All Began.

Next everyone will be creating their own characters and we’ll spend our next session going over character creation for the first time. Since one of our runners will be taking a lengthy vacation at the end of March, we won’t be officially starting our weekly live streams until April.

The plan is to live stream every Sunday evening starting at about 9:30pm Central and running for 2-3 hours on my twitch channel. I also plan on uploading each session to YouTube (broken up into easier size chunks if I have time) as well as recapping them here on my blog.

I really look forward to this fun new way to hang out with friends and family every week, and I’d like to keep it up for as long as we have fun with it. See you in the shadows, chummer.