Super Mario Maker 2 Review [Pixelkin]

Read the full review at Pixelkin

Super Mario Maker was a clever delight when it launched in 2015 on Wii U. The simple premise – a full editor suite for making and playing Mario levels across multiple eras – was an instant hit, recreating the dreams of many a dreamy kid scratching out level designs in a school notebook.

The Switch sequel keeps the same solid editing and classic Mario gameplay, while adding several high quality pieces, a vastly expanded story mode, and online and local multiplayer.

Read the full review at Pixelkin

2015: My Year In Gaming

I recap a full year’s worth of gaming in 2015, including new games and my backlog progress.

2015

I should really cut down on all these annual blog posts. The holidays are busy enough, and in 2015 I expanded my Top Ten list into ten separate posts, followed by my full Game of the Year awards and Most Anticipated Games of 2016 lists.

It’s all done in self-indulgent fun. My annual Year In Gaming post is probably the most navel-gazing thing I write on here. Part journal entries and part gaming calendar, I recap what I played on a month-to-month basis, and what really stood out.

2015 was the first full year of being a part-time freelance writer, and most of that was spent writing about video games. I maintained my blog both here and on Game Informer, appeared on podcasts, and can now say I’ve been published on Playboy. I also played lots of great games!

2015 backloggery

Though not as many as last year. I mentioned in my last recap of Rogue’s Adventures that I generally have less game time these days.

Since I enjoy recording my play times and my game library, it has helped me cut down on buying new games – which is painfully easy when you primarily play on PC thanks to rampant Steam sales. I played less games in 2015 but overall my “Progress Index” improved this year, so I’m pretty satisfied.

Progress Index is how Backloggery.com measures your finished-to-unfinished games ratio. Currently I maintain a Beaten ratio of about 63%, which has held fairly steady all year.

On to the monthly breakdown! Continue reading “2015: My Year In Gaming”

My Top Ten Games of 2015: #6

My #6 Game of the Year is a must-play if you’ve ever enjoyed a 2D Mario game – Super Mario Maker!

My Top Ten Games of 2015

#10 MASSIVE CHALICE

#9 Starcraft II: Legacy of the Void

#8 Tales from the Borderlands

#7 Ori and the Blind Forest

#6 Super Mario Maker

super-mario-maker

Super Mario Maker is such an obvious winning formula it’s amazing we’re only just now playing it in 2015. Super Mario Maker lets Mario fans craft their own original levels using most of the props and objects from multiple generations and decades of classic Mario games.

Nintendo has always been the king of accessibility. Their Mario level editing software is a brilliant mix of freedom of tools with a structured interface. Built-in sharing tools and a ranking system help players find and share an infinite amount of content.

A campaign mode of sorts lets you shuffle a random selection of levels together, creating a gameplay experience that can be just as fun as building new levels. Continue reading “My Top Ten Games of 2015: #6”

My Favorite Super Mario Maker Levels

I leveraged my extensive Super Mario Maker experience into a yearbook style list of user made levels. From Most Insanely Difficult to Biggest Existential Crisis!

Read the full list at Pixelkin

super mario maker

Super Mario Maker has been available for only about a month. But already the community response has been incredible. The game gives players most of the tools from the biggest Mario games of the last 30 years. It lets them run wild with crazy concepts and inventive ideas.

New sub-genres of the traditional Mario platformer have already been established. There’s everything from “Don’t Move” automatic levels to faithful remakes of other classic Nintendo titles. I’ve scoured the top charts to find some of the best levels.

Read the full list at Pixelkin

My Top Five Games of the Year (So Far)

I rank my top five games from the first half of 2015, and also list my five most anticipated games for the second half.

Why wait until the end of the year to rank my favorite games? I want to talk about great games now!

I’ve done a Top Ten list at the end of each year for the last four years, but this is my very first Top Five for the first half of a year. It’ll be a fun way to highlight some games that may be pushed out by year’s end, as well as reminding me of their greatness when it comes time for the final ranking. I’ll also list My Most Anticipated Games for the second half of 2015.

For reference, read my Most Anticipated Games of 2015 (written in January 2015).

 

My Top Five Games of the First Half of 2015

 

5) Evolve

evolve

I’ll admit that overall Evolve was a disappointment in total staying power, but for a good month when it came out it was all my friends and I played and talked about. Made by the Left 4 Dead developers, it was the closest game I’ve played that emulated that great co-op and survival aspect of those classic zombie games. Unfortunately the emphasis this time was on PvP, and the asymmetrical style and game modes made the experience grow a bit repetitive.

 

4) MASSIVE CHALICE

massive chalice wallpaper

I was a big fan (and backer) of MASSIVE CHALICE’s Kickstarter campaign, and absolutely loved how Brad Muir and Double Fine handled production. Bi-monthly live streams were fantastic and the Early Access beta was superb. Now I’m finally playing the final release and couldn’t be happier with this unique XCOM meets Rogue Legacy’s Traits. The breeding metagame is fun and challenging and the tactical combat scratches all the right itches. A real treat that perfectly delivered on its promise.

 

3) Splatoon

splatoon

Splatoon wasn’t even on my Most Anticipated list and really came out of nowhere for me. I’d only just recently aquired a Wii U and wasn’t sure about this quirky team shooter from Nintendo. Fear not, as Nintendo really struck gold with an amazingly simple but brilliant concept of covering arenas in paint. The short three minute matches ensure a steady stream of fun, and the post-game free additions and updates have been impressive. The only thing keeping this one from being nearer the top is the terrible local co-op mode, where it loses out big time to last year’s Mario Kart and Super Smash Bros.

 

2) Heroes of the Storm

heroes of the storm

Another game that sprung onto my radar. I’ve hated MOBAs for as long as they existed. Even when my friends were super into DOTA 2 I just couldn’t get into it. Leave it to Blizzard to draw me in with their streamlined gameplay, much shorter match lengths, and awesomely familiar characters. I’m super addicted to HotS and my friends and I practically play every evening. I easily see it as becoming this year’s Hearthstone (which I sunk over 140 hours into last year).

 

1) Pillars of Eternity

pillars of eternity

It took me 70 hours and two and a half months but I finally completed Obsidian’s latest Mangum Opus. I’ve always been a huge fan of computer RPGs but only just played and finished the highly revered Baldur’s Gate II last Summer. Pillars of Eternity is both a lovely spiritual successor to the golden age of cRPGS (late 90’s/Early 2000’s) and a great game with tons of wonderful innovations in its own right.

The intricate yet accessible combat system is wonderful, and the writing is absolutely top notch. For someone that went back to back to back with 70+ hour RPGs (Divinity: Original Sin, Dragon Age: Inquisition), Pillars still managed to completely enthrall me. Another title I was super proud and satisfied to have backed on Kickstarter, and a tough one to dethrone in the second half of the year.

 

Both Batman: Arkham Knight and The Witcher 3: Wild Hunt were on My Most Anticipated List, but I still haven’t played them. Neither was probably going to be a Day One purchase; my gaming plate is consistently full and I have the luxury of waiting for most games to be deeply discounted before jumping in (and patches/updates to fix the game).

I definitely see myself playing both games before the end of the year when I have a bit more time. I’ve heard great things about both games. I’ve also recently acquired a few indie darlings in the last Steam Summer Sale, such as Crypt of the Necrodancer and Ori and the Blind Forest that I still need to play.

 

My Top Five Most Anticipated Games of the Second Half of 2015

(alphabetical order)

 

Cosmic Star Heroine

cosmic star heroine

The only game on here without a definite release date, Cosmic Star Heroine is another Kickstarter game being made by a developer I love (Zeboyd). Zeboyd understands old school JRPGs like no one else, and crafting a game in that SNES-era style using their subversive and funny writing and innovative mechanics sounds just peachy. Everything I’ve read and watched looks like it’s shaping up wonderfully and I hope we get a chance to play it this year.

 

Fallout 4

fallout 4 dog

Fallout 2 is one of my all time favorite games, and the franchise in general is one of my most beloved in gaming. Fallout 4 was an inevitability but that doesn’t make it any less exciting. I already know I’m going to love it and drop dozens (hundreds?) of hours into exploring another post-apocalyptic wasteland.

 

Just Cause 3

just cause 3

Just Cause 2 was an amazingly fun open world action game that eschewed any real characters or story-telling for pure mayhem and freedom of destruction. I especially loved the fun ways Rico could traverse the world, using his infinite grappling hooks and parachutes. If JC3 is just JC2 but more, I’m totally on board with that.

 

Super Mario Maker

super mario maker

This one has kept me attention for a while but it wasn’t until E3 and the Nintendo World Championship that I really set up and said, “Whoa.” My wife said we had to get this game and I swiftly agreed. The ability to make your own Mario levels sounds simple on the surface, but the incredible amount of tools and freedom to manipulate each object looks astonishing. I trust Nintendo to make it incredibly user-friendly and fun. As long as the online and sharing components are up to snuff, this could be a huge hit.

 

XCOM 2

xcom2 announcement

Despite being a big fan of tactical strategy games, I was late to the party with XCOM. I jumped on with Firaxis’ excellent remake back in 2012 (my #4 game of that year). Since then I’ve put 150 hours into XCOM over several playthroughs. I adore XCOM: its brutality, its emergent story-telling, its trend-setting UI and turn-based combat. My wife even bought me the XCOM board game for an anniversary present. To say I’m super excited for XCOM 2 would be a pretty big understatement. GIVE ME MORE XCOM!

 

There you have it! Can’t wait to revisit this list when it’s time to make my final top ten list at the end of the year. Will my anticipated predictions hold up? Will these Top Five make it to the final round? Stay tuned!