Tomb of Annihilation Session 16 Recap

The crashed goblin village results in a mass grave of undead as our heroes fight for the amulet to finally activate the shield guardian, Vorn.

Advertisements

Streamed, recorded and uploaded every week. Subscribe for our weekly adventures. Join us live on Fridays at 7pm Pacific/10pm Eastern!

Support my channel via Patreon!

Previously on Tomb of Annihilation

Starring:
Mannix, level 3 Human Inquisitive Rogue
Khaless, level 3 Half-Drow Assassin Rogue
Gillian, level 3 Triton Bard of Whispers
George, level 3 Tortle Battle Master Fighter
Therin, level 3 Hill Dwarf Druid of the Moon

Yellyark may have been destroyed last week but we we weren’t quite finished with it yet. The escape trap had been triggered, flinging the village hundreds of yards away and killing all the goblins still inside.

Unfortunately  one of those goblins was the Queen who wore the control amulet to the Shield Guardian named Vorn. Before setting off after it, the party looted the goblins’ larder tent, the one part of the village not flung off into the air, and found some nice local plants with useful magical effects.

While their NPC allies recuperated, the party followed the tree-torn trail to the site of the crashed village. Continue reading “Tomb of Annihilation Session 16 Recap”

Crafting Annihilation 12/20

Behind-the-scenes DM-only live stream of building and preparing our ongoing Tomb of Annihilation series.

Streamed live every Thursday.

Support the channel via Patreon.

DMs Guild Review – Undermountain: The Lost Chambers

Nearly a dozen mini-dungeons designed to fit into the much larger Dungeon of the Mad Mage – or any underground area.

A review copy of “Undermountain: The Lost Chambers” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work via Patreon.

Published by: Pyromaniac Press (with Phil Beckwith, Alex Clippinger, Elise Cretel, Ashley May, Luciella Scarlett, Christopher Walz & Micah Watt)

dms guild reviewWaterdeep: Dungeon of the Mad Mage is absolutely massive. Yet it’s also ripe with opportunity for even more dungeon-crawling adventures, thanks to numerous dead ends and off shoots in each level. “Undermountain: The Lost Chambers” provides nearly a dozen such locations from seven different DMs Guild authors.

The mini-dungeons could easily be dropped into any underground or underdark area, with most acting as boss monster lairs or divine shrines. It’s a solid variety, though most of the actual connections to Dungeon of the Mad Mage are tenuous at best.

Continue reading “DMs Guild Review – Undermountain: The Lost Chambers”

DMs Guild Review – The Priest, The Witch, and the Lost Temple

Save an entire town from an undead invasion – and its own prejudices, with this excellent Tier 1 adventure.

A review copy of “The Priest, The Witch, and the Lost Temple” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work via Patreon.

Designed by: David McDonough

dms guildAlthough its title may bring fond memories of Narnia, “The Priest, The Witch, and The Lost Temple” is more akin to The Lost Mine of Phandelver – and that is indeed high praise.

The low level adventure is designed for levels 2-3 and features a town in need of saving, exceptionally detailed NPCs, and several satisfying dungeon crawls.

Continue reading “DMs Guild Review – The Priest, The Witch, and the Lost Temple”

Tomb of Annihilation Session 15 Recap

A deactivated Shield Guardian is worshiped by local tribes, and its control amulet lies in the heart of a nearby goblin village.

Streamed, recorded and uploaded every week. Subscribe for our weekly adventures. Join us live on Fridays at 7pm Pacific/10pm Eastern!

Support my channel via Patreon!

Previously on Tomb of Annihilation

Starring:
Mannix, level 3 Human Inquisitive Rogue
Khaless, level 3 Half-Drow Assassin Rogue
Gillian, level 3 Triton Bard of Whispers
George, level 3 Tortle Battle Master Fighter
Therin, level 3 Hill Dwarf Druid of the Moon

After the harrowing battle with a horde of plant-zombies, the party continued following their captured goblin guide Yokka toward his “Iron God.” As they suspected, the thing the goblins were worshiping was a deactivated Shield Guardian – most likely the one Wakanga had told them about. Curiously, it was shaped like a tortle.

The construct was surrounded by three separate tribes: the goblins, the grungs, and some strange plant-fungus creatures the party had never seen before. All three regarded them warily but made no hostile actions. This was sacred ground.

Continue reading “Tomb of Annihilation Session 15 Recap”

DMs Guild Review – Enhanced Focuses

Over 60 magical items designed specifically for spellcasting classes, as well as a guide to make your own magic focuses.

A review copy of “Enhanced Focuses” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work via Patreon.

Designed by: Tyson VanOverhill (Double Crescent Productions)

dms guildPure spellcasters often get shafted when it comes to loot. Although D&D Fifth Edition is far less loot-focused than previous editions, martial fighters and hybrid spell-and-sword slingers rejoice when finding armor, weapons and trinkets. For spellcasters, much of their power reside in their spells, leaving them with a more limited selection of useful magical items.

Enhanced Focuses” is nice repository of magical trinkets and items designed specifically for spellcasters. Instead of granting new abilities, these class-specific magical items enhance existing spells and powers, making it a useful loot table for your spellcasting players.

Continue reading “DMs Guild Review – Enhanced Focuses”