Wargroove Review [Pixelkin]

Read the full review at Pixelkin

Tactical strategy games have seen a resurgence in recent years, with excellent reboots and sequels for series like XCOM and Fire Emblem. But it’s pixel-perfect indie studio Chucklefish that has taken up the mantle of re-imagining the Advance War series (which had inspired Fire Emblem’s initial localization outside Japan).

Indie games have long filled the void of classic genres and gameplay styles left behind by bigger studios. Wargroove is the perfect example of an indie studio rebooting a beloved series while infusing their own story, with several modern improvements and an astonishing amount of content.

Read the full review at Pixelkin

Advertisements

Stygian: Reign of the Old Ones is a Post-Cosmic Horror RPG [PC Gamer]

Read the full article at PC Gamer

In most eldritch horror fiction, the heroes’ goal is to prevent the end of the world. In Stygian: Reign of the Old Ones, an isometric tactical RPG, the end of the world has already happened.

“We define Stygian as a role-playing game about horror, loss, and madness,” says Can Oral (pronounced Jon Rahl), lead designer and creative director at Cultic Games. “It takes place after the awakening of the great old ones. Your goal isn’t about saving the world, it’s already too late.”

The story takes place in the city of Arkham, which has been torn loose from the ruins of Earth and floats under an alien sky beneath a perpetual lair of gloom and despair. The city has been divided up between pagan cultists and ruthless mobsters, and many of the residents have either gone insane, or are teetering close to the edge.

Read the full article at PC Gamer

Let’s Play – XCOM 2: War of the Chosen Episode 03: The Lost and Abandoned

XCOM 2
DLC: War of the Chosen, Tactical Legacy Pack, Resistance Warrior Pack
Mods: Commander’s Choice
Difficulty: Veteran

Episode 03: The Lost and Abandoned

M03: Operation Lost and Abandoned

  • Sq. Therin “Beast” Bristlebeard (Ranger)
  • Sq. Gillian “Triton” Flounderson (Specialist)
  • Rk. Calder “Inquisitor” Mannix
  • Cpl. Georgiano “George” Tortle (Ranger)

Weekly video game adventures. Streamed live Mondays and Fridays.

Support the channel via Patreon.

Gaming Backlog Final Thoughts – SteamWorld Heist

Does the turn-based tactical combat of XCOM work in a 2D game?

Adventuring through my backlog of games, one game at a time. 

Developer: Image & Form
Publisher: Image & Form
Release Date: December 10, 2015
Available On: 3DS, PC, PS4, Vita, Wii U, iOS, Switch
Played On: 3DS

gaming backlog final thoughtsIt’s been far too long since I was able to properly start and finish an older game from my backlog. My workload as a freelance writer continues to increase (and part of my job is to play new games), and 2017 in particular had a bunch of long games that have taken up a big chunk of my personal play time, such as The Legend of Zelda: Breath of the Wild, Horizon Zero Dawn, and Divinity: Original Sin 2 (consequently, the #1-3 games on my Top Ten list).

But thanks to waiting in line every day to pick my daughter up from school, I’ve been slowly plugging away on my Nintendo 3DS, finishing a lot of recently released games like Pokémon Moon, Metroid: Samus Returns, and Monster Hunter Stories.

After those I fired up an older game that had been sitting in my digital library for so long that I accidentally purchased it again during a Steam sale at some point: SteamWorld Heist.

SteamWorld Heist is a spin-off of the SteamWorld Dig series that takes place in the same steampunk-robots-in-space universe. But instead of another action-platformerer, it’s freakin’ 2D XCOM, and it works brilliantly. Continue reading “Gaming Backlog Final Thoughts – SteamWorld Heist”

My Top Ten Games of 2017: #2

My top ten favorite games of the year, presented in ascending order each day leading into the holidays. Look for my full Top Ten list with categories and awards on December 24!

#10 Fire Emblem Heroes
#9 Metroid: Samus Returns
#8 Injustice 2
#7 Hand of Fate 2
#6 Battle Chasers: Nightwar
#5 Thimbleweed Park
#4 Cosmic Star Heroine
#3 Horizon Zero Dawn

#2 Divinity: Original Sin 2

Larian Studios have quietly been crafting RPG classics for years (and I’ve dabbled in a few), yet none really hit the big time until Divinity: Original Sin in 2014. It was my #1 Game of the Year that year. The sequel is better in every way, and it’s only a testament to how amazing #1 is this year that I’m slotting it here. But make no mistake, Divinity: Original Sin 2 is destined to be remembered as one of the best RPGs of its time. Continue reading “My Top Ten Games of 2017: #2”

Dragon Quest VII Review [Pixelkin]

If you have the time to dig in this 3DS remake should easily become the definitive version of Dragon Quest VII.

Read the full review at Pixelkin

Back when the original Dragon Quest VII (called Dragon Warrior VII in the US) was released for the Sony PlayStation in 2000, it was already dated. The old-school 2D sprites were a big step backward compared to Final Fantasy VII’s fully 3D polygons. This new 3DS remake brings a much-needed graphical facelift, improved translations, and streamlined additions to entice turn-based JRPG fans to one of the genre’s forgotten gems.

Dragon Quest VII is all about time travel. Your hero and some childhood friends open an ancient shrine on your home island – the only island in the world. The shrine contains portals to other islands in the past. Each new island brings new characters, quests, monsters, and dungeons. The islands then appear in the present for even more monster-slaying content.

Time-travel requires assembling the tablet portals from fragments you find scattered throughout these islands. The main story focuses on exploring new islands, righting the wrongs of the past, and defeating Dragon Quest’s colorful array of enemies.

READ THE FULL REVIEW AT PIXELKIN

XCOM 2 Review [Pixelkin]

I for one welcome our new alien overlords in this mini-review of fantastic sequel XCOM 2.

Read the full review on Pixelkin

xcom 2

Available on: PC, Mac, Linux
Reviewed on: PC

XCOM 2 is the sequel to the surprisingly awesome 2012 reboot XCOM: Enemy Unknown. The sequel retains the same nail-biting tactical combat while adding new aliens, new soldiers, new maps, and a rejiggered strategy layer that paints XCOM as the resistance to our new alien overlords.

XCOM 2’s premise makes an incredibly bold choice – we lost the war. As a series XCOM has become famous for being brutally difficult. Developer Firaxis ran with this and declared that we lost the war in the first game. Thirty years later Earth is under control of the supposedly peace-bringing aliens. But like the old TV show “V” the aliens have sinister plans.

Read the full review on Pixelkin