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Keys from the Golden Vault Session 23
Starring
Varrow, level 5 gnome Thief Rogue
Stayzie Diamondz, level 5 orc Champion Fighter
Elowen Fernwhisper, level 5 wood elf Circle of the Moon Druid
Chéri Powder, level 5 human Illusionist Wizard
Taveen, level 5 aasimar Warrior of Mercy Monk
With Tockwork and the automatons defeated, the party loots her workshop, finding an engraved bracelet from her friend, and some spell scrolls, before heading back toward the entrance of Little Lockford.
There’s still the matter of the escaped criminals, Slonk and Yuzzik, who had helped by distracting the street patrols (which nearly killed the lumbering bugbear).
Abbott Kavoda wishes for them to return to incarceration. The party suggests that they can pay off their debt by helping clean up the mess left by the clockwork soldiers’ conquest. Slonk pleads for the party to take them as hirelings, and the group eventually agrees, once they talk to the Mayor.
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The Mayor is pleased with the party’s success, including Tockworth’s destruction, though is saddened it had to come to that. Chéri mentions the death of her friend, and the Mayor admits that they should have paid more attention to Tockworth’s mental state that led her down this path.
The gnomes reward the party with a huge trove of mined gems worth 5,000gp. Kavoda also pulls Varrow aside and rewards him with his ring (a stone of good luck), and how he recognizes the Deep Brother within his kinfolk on the surface. Varrow graciously accepts.
The party rests in Little Lockford, then heads back to the surface, returning to Waterdeep and their headquarters at Trollskull Manor.
Everyone is invited to a Bastion Turn and can activate their special facilities, crafting goods from their gardens and workshops.
We also do our first Bastion Event, and turn up a Friendly Visitor! Elowen explains how a military medic came by looking to pay 100gp for the use of her garden to gather some critical herbs. For medicinal purposes only!
The party levels up to 6, and Mr. Trench provides them with a list of Uncommon magic items he can procure as a reward for their successful mission completion.
They choose the following:
Stayzie — Gauntlets of Ogre Power
Elowen — Staff of the Python
Varrow — Pipes of Haunting
Taveen — Headband of Intellect
Chéri — Hat of Disguise
Our heroes are armed with a new level, more money, and fresh magical items. But they can’t rest on their laurels too long. Mr. Trench already informs them of their next mission — he’s been robbed!
Live post-session discussion: N/A
Next session: Masterpiece Imbrolgio!
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