Icewind Dale: Rime of the Frostmaiden Session 45 Recap

After a dangerous journey across tundra and ice, the party arrives at the Dark Duchess pirate ship in search of treasure. But more danger awaits below deck.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 8 Eladrin Bard of Eloquence
Fray, level 8 Halfling Barbarian of the Beast/Fighter
Celeste, level 8 Half-orc Sun Soul Monk
Edmond, Level 8 Human Alchemist Artificer
Thimbleweed, level 8 Gnome Swarmkeeper Ranger

We left off last week with a frost giant mounted on a woolly mammoth barreling down on the party. Like many D&D encounters, it didn’t quite go as anyone would have planned.

Continue reading “Icewind Dale: Rime of the Frostmaiden Session 45 Recap”

DriveThruRPG Review – Extraordinary Expeditions

Four subclasses and ten mini-adventures, from levels 1 – 10.

This review has been sponsored by the publisher. Find more reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Crit Academy

An encounter is a single one-off event. A lair is a self-contained dungeon crawl. An expedition, from what I can tell, is the next step toward full-length adventure.

Extraordinary Expeditions (also available on the Crit Academy website) includes ten mini-adventures, from levels 1 – 10. Each expedition is 10-12 pages in length, and typically features outdoor monster hunts rather than dungeon crawls.

The quality varies; I enjoyed some of the expeditions far more than others, but the overall layout, presentation, and organization is top-notch.

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DMs Guild Review – Inspiration 2.0

A new card-based Inspiration system inspired by 4e’s Fortune Cards.

A review copy of “Inspiration 2.0” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Ken Carcas

Inspiration is a clever tool in D&D 5e that awards players a free re-roll for doing whatever the DM deems rewardable: an awesome kill, a clever plan, or stellar role-playing.

Inspiration 2.0 adapts the Fortune Cards system from D&D 4e, transforming the bonus cards into Inspiration rewards. The result is a player-focused Inspiration supplement that feels unnecessarily restrictive.

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Icewind Dale: Rime of the Frostmaiden Session 44 Recap

A journey across the tundra leads to tense encounters with dangerous creatures, and a surprise reunion.

Live streamed and uploaded every week on YouTube. Join us live on Fridays at 7:30 pm Pacific/10:30 pm Eastern!

Original character art by Jimmy McClure.
Music by Kevin MacLeod.
Chat with us in the Official Discord Server.
Support the channel via Patreon!

Previously on Rime of the Frostmaiden

Starring:
Valravn, level 8 Eladrin Bard of Eloquence
Fray, level 8 Halfling Barbarian of the Beast/Fighter
Celeste, level 8 Half-orc Sun Soul Monk
Edmond, Level 8 Human Alchemist Artificer
Thimbleweed, level 8 Gnome Swarmkeeper Ranger

The marshals return to Bryn Shander, minus Vellyne. Ten Towns remains in dire shape, with Speaker Shane doing all she can to run the only two functioning towns in the region.

Others leave to rebuild (or never left) but request aid that will never come. If the everlasting night isn’t solved soon, surviving the dragon’s assault won’t matter.

With that in mind, let’s so searching for pirate treasure!

Continue reading “Icewind Dale: Rime of the Frostmaiden Session 44 Recap”

DMs Guild Review – Monster Weaknesses

Hundreds of optional combat and social weaknesses for every creature in the 5e Monster Manual.

This review has been sponsored by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using my affiliate links and pledging via Patreon.

Designed by: Daniel Kahn, with Ari MessengerDevilin DMGlitchyPixieMaddison NicholMichael RosenthalNevernotDM (Benjamin Ragan)PhaerlaxPurple Bog PressXhango GamesEventyr Games

When I think “monster weakness” I picture glowing red parts of a monster’s body in old school boss fights. In D&D, exploitable weaknesses are few and far between, such as a skeleton’s vulnerability to bludgeoning damage.

Monster Weaknesses includes over 500 new traits that clever player characters can discover and exploit, all of which are far more interesting and detailed than simple damage vulnerabilities.

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