From Doom to Cthulhu Wars: Sandy Petersen on 35 years of Video Game and Tabletop Design [Dicebreaker]

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Sid Meier’s Civilization. Doom. Quake. Age of Empires. Sandy Petersen’s game design resumé is an impressive collection of some of the biggest, most important computer games of the ‘90s and early 2000s. Yet in 2012, he turned down a lucrative video game design job in India after his board game side project, Cthulhu Wars, began raking in hundreds of thousands of dollars on Kickstarter.

“It was so big that I founded Petersen Games,” says Petersen. “Now I have a [board] game company.”

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DMs Guild Review – Weekend at Strahd’s

A radical one-shot adventure filled to the max with totally awesome 80s references, dude!

A review copy of “Weekend at Strahd’s” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

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Designed by: Anthony Joyce and Oliver Clegg

I can now check off “adventures based on entire decades” off my review list. Weekend at Strahd’s is technically a one-shot D&D adventure for levels 5-10. But in reality it’s a goofy, over-the-top collection of references from the 1980s masquerading as a D&D adventure.

Your love of 80s pop culture (80s movies in particular) will directly affect your enjoyment of this otherwise well-produced, richly formatted one-shot.

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PAX South Latinx Lounge and PAX Together Were Fantastic New Additions [Pixelkin]

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Tucked away in a second floor conference room at the Henry B. Gonzalez Convention Center in San Antonio, Texas was an experimental section of PAX South 2020. The Latinx Lounge was a new area of the gaming convention hosted by the Latinx in Gaming community, and dedicated to providing games, panels and events featuring latinx creators, developers, and personalities.

The Latinx Lounge was a fantastic idea, and the organizers did a great job stuffing as many events as possible over the three-day convention, including panels with notable developers and streamers (some entirely in Spanish), a one-shot D&D live show in a world inspired by Latin America, and even Friday night Salsa dancing lessons.

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DMs Guild Review – 2112

A one-shot adventure based on the 1976 album by Rush.

A review copy of “2112” was provided by the publisher. Find more DMs Guild Reviews on my website and YouTube channel.

Support my work by using affiliate links for shopping and pledging via Patreon.

Designed by: Perseus

I’ve reviewed nearly 100 products on the DMs Guild, including adventures based on movies, fairy tales, and other adventures. I can honestly say I’ve never see an adventure inspired by a rock album – until now.

The band Rush was the direct inspiration for 2112, a one-shot mini-adventure based on the 1976 prog-rock album of the same name. It’s a uniquely cool concept for an outlandish one-shot, but it’s all over way too quickly.

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Tomb of Annihilation Session 64 Recap

We reach level 8, meet with Zagmira’s spy, and attempt the dangerous infiltration into the Yuan-ti temple.

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Previously on Tomb of Annihilation

Mannix, level 8 Human Inquisitive Rogue/Wizard
Khaless, level 8 Half-Drow Assassin Rogue
Gillian, level 8 Triton Bard of Whispers
George, level 8 Tortle Battle Master Fighter/Rogue
Therin, level 8 Hill Dwarf Druid of the Moon

Following the blood-soaked, combat-filled previous session, the party was due for a chance of pace. We leveled up to 8 with a feast and a long rest with the grung at NangNang’s Shrine, then it was onward to the Royal Palace to meet with Zagmira’s spy and figure out how they were going to inside the yuan-ti temple.

Continue reading “Tomb of Annihilation Session 64 Recap”