Welcome to Patron DnD, where Platinum-level patrons and I get together to play Dungeons & Dragons via Discord and Roll20. Patrons also get exclusive access to private videos, custom 5e content, and participate in monthly DM Roundtables.

This Patron DnD Campaign will feature a rotating cast of players, depending on signups, availability, and earned Platinum Points.

Music by Kevin MacLeod.
Token art by Jimmy McClure.
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Ten years ago, the Ghoul Imperium of the Underworld and the vampires of Morgau marched into Krakova and conquered the kingdom entirely, establishing the Greater Duchy of Morgau and expanding the borders of the Blood Kingdom.

The undead occupation has been kept in check by resistance from the Court-in-Exile, as well as opportunistic reaver dwarves who sailed across the Nieder Straits.

But the hidden machinations of the ghouls swirl beneath the surface. Rumors abound of an even more sinister plot that threatens not just one kingdom, but the entire world of Midgard.

Empire of the Ghouls is designed by Richard Green, and published by Kobold Press. It takes place in Kobold Press’ fantasy world of Midgard.

Chapter 3: The Blood Marriage
Episode 4: The Cult of Ragnarok

Active Party:
Alaric, level 6 dhampir Death Domain Cleric/Bard
I/O, level 6 gearforged Circle of the Moon Druid
Kovac, level 6 ratfolk Dawn Blade Rogue
Lucian, level 6 dhampir Clockwork Soul Sorcerer
Nahm Sune, level 6 minotaur Oath of Vengeance Paladin

After meeting a new Minotaur paladin ally in Huldramose named Nahm Sune, the party travels with a small contingent of Huldra toward the Standing Stones depicted on the map, the supposed camp site of evil fey in the region.

I/O casts pass without trace to help their less-than-nimble allies approach the camp. They spot a bonfire in the middle of the stones, surrounded by a trio of dwarven reavers. 

Several goblin-like fey creatures cackle gleefully, carrying bundles of wood to feed the fire, while the sound of axes hitting trees echoes throughout the hilly woods.

Kovac stealthily returns to the Huldra to tell them to charge in, with the party will be right behind them. I/O spots a trio of old women huddled outside the fire, and she gets a sinking feeling that they’re the masterminds of this little cult.

The Huldra charge. The woods erupt with dozens of fraughashar wielding daggers, slings, and axes.

One of the dwarves moves to join them, while the party charges into the rest of the fray, starting with a summoned lightning cloud from I/O.

Empire of the GHouls chapter 3 episode 4 ragnarok cult

The snow hags respond with a storm of their own, and cast sleet storm to slow the party. The fey creatures are immune to its chilling effects, though the reavers are not.

The party struggles to hit in the bad conditions, leaving bear-I/O and Lucian to get outside the storm and target the hags.

Alaric unleashes his spirit guardians, though struggles to maintain concentration while the storm rages. Nahm and Kovac battle the fraugheshar and the dwarves, though Kovac nearly loses his life from the reckless reavers.

Finally the hag’s concentration is broken, and the tide begins to turn.

The last of the hags is soon gored by Nahm’s halberd. The Huldra soon arrive, having cleaned up the surrounding forces.

The party help themselves to the treasures, and learn this was a Cult of Ragnarok, bent on destroying the world tree sapling in Huldramose.

On their return to the village, Queen Thorgerd thanks the party. After a long rest (and a level up, next session!), she informs them they were able to divine the location of the Midnight Temple to Nordheim, a cursed, fallen kingdom that was once the greatest city of the dwarven reavers.

For their valor and righteous cause, the queen summons the Valkyries to beseech their aid. The armor of the legendary warrior women gleams in the sun as they descend from winged wolves.

Initially they refuse to take anyone into the cursed lands, decreed off-limits by Odin himself, but agree to at least fly them to the borders of the forest, saving them weeks of travel.

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